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Hey guys,
as I wanted to pick up an item in my inventory my game crashed. Then I restarted the game and tryed to join into single player with my character. After that the game chrashes all the time I try it. With other characters I can join in but with this one I cant. Heres the error from the .log file:
[19:10:13.396] Error: Exception caught in client main-loop: (StarException) No quest template found for id ‘am_blowguncapture.gearup’
QuestTemplateDatabase::questTemplate(String)
QuestManager::start(String)
QuestManager::update()
UniverseClient::update()
ClientApplication::updateRunning()
ClientApplication::update()
StarApplicationBase::run()
_SDL_main
_console_mainI added the complete .log file for download.
Thanks for support.
Attached Files:
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You removed a mod which contained a quest which no longer exists.
This is not a vanilla issue.Please contact the mod author. [ Most likely wild things mod ]
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Hey guys,
I asked this question jst a hour ago but then a moderator came and said that that is a mod problem and he closed the thread instantly.
I NEVER INSTALLED OR DOWNLOADED ANY MOD.As I wanted to pick up an item in my inventory my game crashed. Then I restarted the game and tryed to join into single player with my character. After that the game chrashes all the time I try it. With other characters I can join in but with this one I cant. Heres the error from the .log file:
[19:10:13.396] Error: Exception caught in client main-loop: (StarException) No quest template found for id ‘am_blowguncapture.gearup’
QuestTemplateDatabase::questTemplate(String)
QuestManager::start(String)
QuestManager::update()
UniverseClient::update()
ClientApplication::updateRunning()
ClientApplication::update()
StarApplicationBase::run()
_SDL_main
_console_mainI added the complete .log file for download.
Thanks for support.
Attached Files:
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It IS a mod problem, you might’ve got him wrong.
You don’t need to install a mod to get a missing questtemplate error, it’s enough if you join a server that’s distributing custom quests of any kind.
Basically, your metadata files are corrupted.
You can try to restore a backup (rename the oldest .bak file), but I doubt that’ll work.
There are several other threads that’ll come up when you search «metadata», those might help.
Dunto and The | Suit like this.
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As I said. Before.
am_blowguncapture.gearupIs not part of the vanilla game — it is from the Wild Things Mod.
Please pay attention to the moderator — and information provided next time.
As well as the mods required before joining a server.You are free to contact the mod author or server owner. But this is not as I mentioned before a vanilla game issue.
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ok thanks that was an answer I wanted to hear
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- Starbound exception caught in client main loop failed to read full buffered
- Starbound exception caught in client main loop failed to read full buffered
- Starbound exception caught in client main loop failed to read full buffered
- 3 Ways To Fix Starbound Exception Caught in Client Main-Loop
- How to Fix Starbound Exception Caught in Client Main-Loop
- Starbound exception caught in client main loop failed to read full buffered
Starbound exception caught in client main loop failed to read full buffered
— When beginning the game, I click “Start Game”, then select my character, the game screen appears (not Full Screen), I see the world and my character for a second and then the game gives this error:
“Exception caught in client main-loop (EofException) Failed to read full buffer in readFull, eof reached” with on “OK” button. If I click OK, it takes me back to the main menu. Quitting and restarting, even rebooting doesn’t help—the same thing happens.
— I’m on OS X 10.12.4
— Mods are:
Base Game Assets
StardustLib
StarTech
Craftable Seeds
Custom Collections UI
Frackin’ Universe (5.3.8.53)
Craftable Seeds [Frackin Universe Addon]
EnhancedStorage_v5.4
540 slot lockers with category icons
Enhanced Storage
StarTech FU
user
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You have 2 achievement errors which I don’t think are a big problem but you have a seriously big error before your client shutdown. Like 26 lines of error. I checked around the internet a bit and someone said they fixed that kind of error by removing enhanced storage. which you have.
You also seem to have it in 2 copies or something. I suggest you try to remove those and see what happens. But one thing is almost certain, your mods are clearly what’s crashing your game.
Источник
Starbound exception caught in client main loop failed to read full buffered
Hello, I have a problem. Today, I was in a planet and teleported back to my ship to sell stuff in the outpost. After that, I tried to teleport back to the planet but an error message appeared:
»Exception caught in clien main loop (EofException) Failed to read full buffer in readFull, eof reached»
I try to reload the game but the same error appears and it takes me back to the menu. Nevertheless, my character seems ok, because when it loads he appears, but the world isn’t able to load before the error appears.
How can I solve this? Thanks
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i was thinking you could delete the planet file and go back to the planet see if it works,
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i was thinking you could delete the planet file and go back to the planet see if it works,
Well, I know that there is a file for the character, a file for the ship, and a file for the universe, but deleting the universe i will be floating nowhere
Ok, there is a solution. This is for you, rut420, in case of that this happens again to you.
You need to go to the starbound folder, storage and universe. Then, you look for the archives ‘world’, and you delete them.
If you delete them all, you restart all the planets that you have visited, and they can change (ex. the planet where I had the problem now has meteorites), or if you know the coordinates of the planet that you want to delete, you delete it’s file and done, problem solved.
Nevertheless, from now on, I am going to be doing a lot of backup.
PS: Thanks by answering to my problem though
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Starbound exception caught in client main loop failed to read full buffered
Whenever me and my friends try to join my server, we get this error. It happens two-three seconds after we join and after that it kicks us out and gives us the error.
I’m on Windows 8.1 64bit
Mods we’ve got installed are :
-AnTiHair
-Avali Triage
-Container UI Tweak
-Dramatic Deaths
-Earth’s Finest — Crew Improvements
-Elithian Races
-Enhanced Matter Manipulator
-Felin
-Felin Fur+
-Felin Objects+
-Frackin’ Music
-Frackin’ Universe
-Instant Crafting
-Mooses Extra Species
-Obe Monster Parts
-Old Tool Icons, Renewed
-One-Handed Torch
-Phase Shift Module
-The Legacy Techs
-Tier Nine Ships
-Weapon Fusion Station
-Weapon Megapack
-Weapon Reinforcer
I’m playing on Fullscreen, thanks in advance for the help.
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Well I don’t know what exactly is causing the crash (as you have multiple errors), but I am concerned about
Line 275: [14:53:01.547] [Error] No quest template found for id ‘divinerosekeychain’
Line 276: [14:53:01.560] [Error] No quest template found for id ‘EnhancedStorage2’
Line 277: [14:53:01.565] [Error] No quest template found for id ‘oathkeeperkeychain’
Line 278: [14:53:01.590] [Error] No quest template found for id ‘lionheartkeychain’
That shows up multiple times.
Having said that I notice
[14:49:27.527] [Info] —— FU player init ——
[14:49:27.548] [Info] Frackin’ Universe version 5.6.205
[14:49:27.651] [Error] Cannot set Steam achievement kill10poptops
[14:49:27.651] [Error] Cannot set Steam achievement trashpet
[14:50:42.870] [Error] Exception caught in client main-loop
Judging from the time stamps, I think it may be a FU problem.
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Well I don’t know what exactly is causing the crash (as you have multiple errors), but I am concerned about
Line 275: [14:53:01.547] [Error] No quest template found for id ‘divinerosekeychain’
Line 276: [14:53:01.560] [Error] No quest template found for id ‘EnhancedStorage2’
Line 277: [14:53:01.565] [Error] No quest template found for id ‘oathkeeperkeychain’
Line 278: [14:53:01.590] [Error] No quest template found for id ‘lionheartkeychain’
That shows up multiple times.
Having said that I notice
[14:49:27.527] [Info] —— FU player init ——
[14:49:27.548] [Info] Frackin’ Universe version 5.6.205
[14:49:27.651] [Error] Cannot set Steam achievement kill10poptops
[14:49:27.651] [Error] Cannot set Steam achievement trashpet
[14:50:42.870] [Error] Exception caught in client main-loop
Judging from the time stamps, I think it may be a FU problem.
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3 Ways To Fix Starbound Exception Caught in Client Main-Loop
Starbound has become surprisingly popular over the years thanks to just how much the game offers in terms of content. There are so many worlds to explore, so many areas to discover, things to build, and much more of the sort in the game which make it the favorite of many.
Despite there being so much to do, Starbound still manages to remain perfectly simple and doesn’t offer players too many troubles. This doesn’t mean that every moment with the game is perfect though, as occasional errors are to be expected. This includes the Starbound “exception caught in client main-loop error.
How to Fix Starbound Exception Caught in Client Main-Loop
- Break Blocks Surrounding Spawn
This error message is one that usually appears only a few moments after players get into the game and their character spawns. While this first solution on the list may sound like an unlikely one, it has helped many players and could potentially help you as well if you’re playing multiplayer. There’s only one major step, and that’s to ask the players you’re playing with for help.
Just ask one of them to come near your spawn before you start playing and to break all surrounding blocks as you spawn. Now move around for a bit and there will be no error message, meaning that the issue is resolved. This is usually only a temporary solution though, with the ones given below usually being permanent ones.
- Delete Planet’s Files
If this issue has been occurring ever since you tried to restart the game after coming to a new planet, there is a very simple solution that will surely work. The only thing which needs to be done is going into the main storage for Starbound and finding the files related to the world you’re currently on. Simply delete all of these files and then restart the game.
Once that’s done, the planet will be reset. This can go two ways, one in which players will spawn back at their ship the next time they start the game and the other in which they’ll still be at the planet at the initial beam point. Either way, the issue will be solved and Starbound will now launch without presenting this error message again.
One last thing left to try out which should surely work is getting rid of all Starbound mods that players use. Deleting them all will surely fix the problem, but it will surely affect much of your progress as well. That’s why there’s a similar alternative to check the dates for the mods players have installed on their device.
Check the dates on the most recently added mods and try to remember the date this error message started appearing. Long story short, simply uninstall all mods download near the time this issue first started and that should fix it if you don’t want to delete every single mod.
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Starbound exception caught in client main loop failed to read full buffered
Exception caught in client main-loop (EofException) Failed to read full buffer in readFull, eof reached.
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What mods are you running?
Most of the mods we were using were; Super Song Pack, Weapon Stats, Craftable Mech Energy Cell, Shareable Beds, Enhanced Matter Manipulator, and Extra Zoom Levels mods.
I tried playing on singleplayer with the same mods just now, and I recieved a different crash. I have started deleting some of the mods.
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There is a weapon bug going around causing a «fatal error crash» it could very well be that, try deleting some of your weapons or cursoring over some of them and clicking it if the game crashes immediately as soon as you’ve switched to the weapon or picked it up with the cursor go ahead and trash it. It was something to do with the last update even effecting vanilla clients.
Otherwise all I can add to that is a lot of mods have become unuseable in multiplayer since the last update. Sorry can’t give ya anymore of a solid lead.
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There is a weapon bug going around causing a «fatal error crash» it could very well be that, try deleting some of your weapons or cursoring over some of them and clicking it if the game crashes immediately as soon as you’ve switched to the weapon or picked it up with the cursor go ahead and trash it. It was something to do with the last update even effecting vanilla clients.
Otherwise all I can add to that is a lot of mods have become unuseable in multiplayer since the last update. Sorry can’t give ya anymore of a solid lead.
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Hey SB subreddit,
Me and my girlfriend hired a 4 player server on gameservers to play starbound together. But currently we are experiencing some technical difficulties.
The error we recieve is the following : «Exception caught in client main-loop (EofException) failed to read full buffer in readFull, eof reached». Often before this error we are experiencing «lags» with the server, with lags I mean that the world is slow in loading..During traveling the particles, monsters and trees just show up too late on the screen.
I searched the subreddit and the steam discussion group and was suprised to find that I could not find more than 1 post talking about the same problem. He said his problem was fixed with the last update. We are still experiencing it.
We are using the following mods, and also have these mods correctly installed on the server through FTP.
Mods: Perennial crops, Fracking races, Fracking universe, Weapon stats, One-handed torch, Improved containers, Xbawks character extender, Illuminated ores.
Is anyone else getting this problem, or has anyone found a solution?
Thanks in advance.