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#1
error log — Pastebin.com
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This is the error code, it crashed around 15 minutes into the game, its been doing it a lot the past few nights. My mod list is here:
I’ve got 16gb of ram and the only other app I have open while playing is spotify, with the ram priority given to tmodloader.
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#2
What about the in-game memory
Is it max or near max?
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#3
What about the in-game memory
Is it max or near max?
When its initialising all the mods ive noticed it goes to around 3gb
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#4
I mean
You are using multiple big content mods
Unless you have a lot of RAM, probably stick to one or maybe 2 major content mods
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#5
Tmodloader only utilizes 4gb of ram instead of all of your ram, so the extra 12gb of ram on your PC is unused. There is the 64bit tmodloader that uses 8gb of ram. You could try that, but as the guy above me says you’re using too many content mods, you need to use one, rather than multiple.
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#6
Try disabling WheresMyItems, Wingslot and WMITF. I was having a crash due to a memory leak with terraria using all 16gB of available RAM (Keep in mind I’m on Linux and our game is true x86-64). I disabled quite a few number of smaller mods and those 3 were in that group. Worth a try.
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#7
damn i got out of memory too, thou its only like 202 mb
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#8
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error log — Pastebin.com
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
pastebin.comThis is the error code, it crashed around 15 minutes into the game, its been doing it a lot the past few nights. My mod list is here:
View attachment 334890
I’ve got 16gb of ram and the only other app I have open while playing is spotify, with the ram priority given to tmodloader.
Description
Whenever I tried to switch outside of tml using win+tab then switch back, the screen becomes white and the program itself stops responding, then there’s the error message «Game ran out of memory. You’ll have to find which mod is consuming lots of memory, and contact the devs or remove it.» This happens randomly when using win+tab, by that I mean sometimes it works fine but sometimes it crashes.
I do have a lot of mods installed/enabled, this includes: calamity (mod+music), thorium, luiafk, alchemistnpc (not lite), cheat sheet and veinminer.
My pc’s display is 3840×2160 and I run the game at 1920×1080
I have an extra memory chip installed so the total memory is 32GB, there’s no way a 2D pixel game can use up to 32 gb of ram, and the task manager proves it.
However, there’s an issue, the window resizes a few times before entering fullscreen. I’ve learned this from the following log messages:
«[13:22:42] [1/DEBUG] [Terraria]: Device Reset, Profile: HiDef, Width: 800 -> 1280, Height: 480 -> 720, Fullscreen: False -> True, Display: .DISPLAY1
[13:22:43] [1/DEBUG] [Terraria]: Device Reset, Profile: HiDef, Width: 1280 -> 1920, Height: 720 -> 1080, Fullscreen: True, Display: .DISPLAY1
[13:22:44] [1/DEBUG] [Terraria]: Device Reset, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: True, Display: .DISPLAY1″
These are always in the log file and the effect is noticeable too.
Does this affect it? Because I’m pretty sure it’s related.
I’m pretty sure it’s the game because this only happens when using win+tab. In some cases, this always happens when using win+tab. That means it never happens in-game, so it’s not actually the game running out of the memory, more like a bug which happens when resizing the window.
Log file
Client is completely normal, until:
[13:36:05] [1/DEBUG] [Terraria]: Device Reset, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: True, Display: .DISPLAY1
[13:36:06] [1/WARN] [tML]: Silently Caught Exception:
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
at Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
at Microsoft.Xna.Framework.Graphics.RenderTargetHelper.CreateSurfaces(GraphicsDevice graphicsDevice)
at Microsoft.Xna.Framework.Graphics.RenderTarget2D.RecreateAndPopulateObject()
at Microsoft.Xna.Framework.Graphics.DeviceResourceManager.RecreateResources(D3DPOOL pool, Boolean deviceRecreated)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset(PresentationParameters presentationParameters, GraphicsAdapter graphicsAdapter)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate)
at Microsoft.Xna.Framework.GraphicsDeviceManager.EnsureDevicePlatform()
at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.BeginDraw()
at Microsoft.Xna.Framework.Game.BeginDraw()
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnPaint()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender, PaintEventArgs e)
at System.Windows.Forms.Control.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Form.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at Microsoft.Xna.Framework.WindowsGameForm.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
at Microsoft.Xna.Framework.Input.UnsafeNativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, UInt32 msg, IntPtr wParam, IntPtr lParam)
at Microsoft.Xna.Framework.Input.WindowMessageHooker.Hook.WndProc(IntPtr msgWnd, UInt32 msg, IntPtr wParam, IntPtr lParam)
at ReLogic.OS.Windows.WindowsApi.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)
[13:36:06] [1/FATAL] [tML]: Game ran out of memory. You’ll have to find which mod is consuming lots of memory, and contact the devs or remove it.
And then the error pops up
Steps to reproduce
Using win+tab to swtich between the game and other tabs opened. Then switch back into the game.
Expected behavior
It was normal before, the window still resizes before entering full screen and I can use win+tab whenever I want, even in multiplayer. It’s just after the most recent update, this issue keeps occuring.
Actual behavior
crash
Reproduction frequency
Sometimes it’s guaranteed , sometimes it doesn’t crash at all.
Additional Information
No, it just happens all the time.
Lastly, I do wanna know if it’s actually my pc and do I have to update my drivers.
edit: this also happens when i accidentally press the win key (only the win key nothing else)
and it seems that when the error pops up the game’s resolution is at like 800×600 or something
Обновлено: 29.01.2023
до переустановки винды всё успешно работало, были моды, ничего не лагало и не вылетало
сейчас пробую заново поставить сервер, не работает. даже на чужой не могу зайти. перепробовала тысячи способов, всё равно выбивает ошибку
комп норм (раньше ведь тянул), игру перезакачивала, моды удаляла, от имени админа запускала, на разные диски устанавливала, не помогает
всё работает, вряд ли дело в винде. только дст вылетает и пишет ошибку. игры потяжелее работают без проблем.
помогите по — братски, любимая игра и так подводит :с
хз как у вас, но у меня сработало всё по такому алгоритму:
Пуск-найти программы и файлы-вписываем туда CMD-открываем от имени АДМИНА
В командной строке пишем
BCDEDIT /Set IncreaseUserVa 3072 — для систем с 4гб оперативки и выше
BCDEDIT /Set IncreaseUserVa 1792 — для систем с 2гб оперативки
после ввода нажимаем Enter, нас должны проинформировать, что операция прошла успешно

[RusEng] Fix OutOfMemory Error Увеличение объема оперативной памяти
При игре с модами через tModLoader объем допустимой памяти для модов составляет 4 ГБ, в гайде подробно описано как задействовать всё ОЗУ вашего ПК.
Так же это работает и для мультиплеера.
When playing with mods via tModLoader, the amount of allowed memory for mods is 4 GB, the guide describes in detail how to use all the RAM on your PC.
This also works for multiplayer.

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Террария 32-битная игра и соответственно ModLoader тоже сделан под 32. В 32 битной системе нельзя задействовать больше 4 ГБ оперативной памяти.
Мы же с вами будем апать tModLoader в 64-разрядную версию.
Terraria is a 32-bit game and, accordingly, ModLoader is also made for 32. In a 32-bit system, you cannot use more than 4 GB of RAM.
We are going to up tModLoader to the 64-bit version.
——————————————————————————
Ссылки и пути установкиLinks and installation paths::
Вам ведь нужны пруфы? Вот вам пруфыYou need proofs, right? Here are the proofs:
1. Переходим на гитхаб разработчика и скачиваем 64-битную версию лоадера.
Находится внизу страницы, нас интересует tModLoader64bit.zip
Go to the developer’s github and download the 64-bit version of the loader.
Located at the bottom of the page, we are interested in tModLoader64bit.zip
2. Открываем путь игры и закидываем поверх файлы из архива с заменой.
У нас будет два новых ярлыка (выделены на скрине)
Open the path of the game and throw over the files from the archive with the replacement.
We will have two new shortcuts (highlighted in the screenshot)
2.5 Если у вас видеокарта AMD, советую после скачать tmodloader_x64_vulkan.zip и закинуть поверх tModLoader64bit. Производительность заметно улучшится.
If you have an AMD graphics card, I advise you to download tmodloader_x64_vulkan.zip afterwards and put tModLoader64bit over it. The performance will improve markedly.
3. Добавляем tModLoader64bit в библиотеку стим, для этого нажимаем в стиме внизу слева «Добавить игру» — «Добавить стороннюю игру» и указываем путь к tModLoader64bit.
Add tModLoader64bit to the steam library, for this, click in the Steam at the bottom left «Add game» — «Add a third-party game» and specify the path to tModLoader64bit.
4. Запускаем tModLoader64bit. И смотрим в левый нижний угол, если вы видите следующее:
Launch tModLoader64bit. And look in the lower left corner if you see the following:
Значит у тебя все получилось, похлопай себе
И, пожалуйста, не забудь поставить оценку этому гайду.
So you did it, give yourself a pat
And, pls, don’t forget to rate this guide.


Ранэль Халиуллин


Илья Хроносов


Артем Бабанов


Денис Король


Артем Бабанов


Rodion Stokolyas



Rodion Stokolyas ответил Дмитрию


Rodion Stokolyas ответил Дмитрию

Rodion, там заменяется exe файл террарии. Его и запускай.
Если в стиме, то можешь открыть папку tmodloader и заменить файлы из 64 битного архива.


Rodion Stokolyas ответил Дмитрию
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There is a bit of trouble when you try to run mods in Terraria. The game was made to run on its own and with the amazing work of the community, there are tons of content to be consumed including some quality of life improvements that only mods can do.
Running too many of these mods can cause Terraria to crash especially with texture changes.
There are mods like the “Legend of Zelda” or “Dragon Ball Terraria” that make the game run more things that were not accounted for by the developers. On some occasions, this will cause your game to crash.
Terraria is a bit (pun intended) different when it comes to allocating more RAM to a Steam game which will all be explained below.
This guide will teach you how to allocate more RAM to Terraria and run all the mods you can without crashing as long as they are compatible.
Explaining RAM or Memory Usage in Terraria

Just by the look of the game and how it is played, it should be easy to run for almost any RAM installed on your computer. Terraria is a 2D sandbox game that is quite similar to the old platformer games in the ’90s.
In short, Terraria should not take much of your total memory capacity. The game runs in 32-bit which means that the total memory that can be used for the game will be at 4GB.
With so many things going on at the same time, the game should still run perfectly fine. Even if you have a big base with automated switches for farming while being attacked by the Destroyer with 3 other friends (all happening on the same screen), it should still run fine.
In my personal experience, the only time you would need more RAM allocation for Terraria is when you have installed mods made by the community to add some quality of life features or adding more entertaining content to spice up your world.
Installing tModLoader 64-bit Through Steam

The tModLoader has already been implemented in the additional content side of Terraria. You can search for it in the Steam’s store and you will be able to download it for free if you have Terraria on Steam.
Download all the mods you want to load and make sure you are using tModLoader. It is basically the game’s mod manager to make things easier.
After finishing downloading and installing, you still need to do another download which is the 64-bit “mod” that you need to run with tModLoader.
How to Make Terraria Use More RAM
As previously mentioned, Terraria is a 32-bit game. That means the total memory used for the game will be maxed out at 4GB. That means If you go anywhere above 4GB, Terraria will run out of memory and crash.
The first step to give Terraria more RAM so you can use all the mods you want in the game is to modify your Terraria file to a 64-bit version. There is a simple way to do this and you will need to make a few installations and a folder to drag inside your installed Terraria folder.

Download the 64-bit tModLoader from the forums page and choose the appropriate (latest) version for your current Terraria version. Unzip the file “tML 64 (current Terraria version)” and choose a destination for the folder inside.
Open your tModLoader folder by looking through your installed Steam library folder. You can find it by going through Steam > steamapps > common > tModLoader.

If you are having trouble finding it, you can right-click the tModLoader directly in your Steam library. After right-clicking, go to manage and choose “browse local files”. This should open your tModLoader folder (it is worth noting that this is not your Terraria folder).
After opening the tModLoader folder, drag all the files from the unzipped file (64-bit tModLoader you downloaded from the forums) and paste it inside. You need to choose “replace all files” and finish the copy.
To check if it is working, you can open your tModLoader (not the Terraria game) to launch Terraria. It will open up a command prompt but you just need to wait for it to load everything.

Once it opens Terraria and starts loading your mods, you will see on the lower-left corner that it is running in 64-bit. It should look something like the picture above.
Conclusion
Once you are running the 64-bit version of Terraria, you should be able to give Terraria more memory to run as many mods as you can (of course, they have to be compatible with each other).
They have thousands of mods created by the community and it breathes new life into the game if you have already finished the standard version.
You can also account for hosting the server with your friends because you will need more RAM for hosting. The same concept goes in knowing how to allocate more RAM to a Minecraft server.
This is why changing Terraria to 64-bit is a must when you need to allocate more RAM to Terraria. Just remember that you need to wait for updates constantly for the tModLoader if ever Terraria updates their game again. Otherwise, you’re likely to experience tModLoader memory crash issues.
Здравия ДТФ, произошла проблема при которой вылетают игры Borderlands 3 и PUBG с ошибками run out of memory, компьютер Ryzen 7 1700 GTX 660 2gb 16gb ddr4 2400, с недавних пор эта проблема проявляется в этих играх (в других не проверял) буквально через 1.5 часа что крайне раздражает и не позволяет нормально играть, файл подкачки до этого убавлял до 2 гигов ибо изначально автоматом ставило почти 30ГБ файла. После изменения файла игралось все стабильно и по гиганстким сессиям.
В чем проблема и как решить?
p.s в стресс тестах стабильности системы аида 80 минут беспрерывно с включенным браузером все было ок, загрузки проверял больше 70% озу не ест