Epicwebhelper is a process from the Epic games client. Therefore, it will be on your computer if you download these games. If you are interested in the details of this file, we’ve lined up a concise article. So read the article to the end.

Contents
- What Is Epicwebhelper?
- – What Is Epic Web Helper in Task Manager?
- – Do You Need Epicwebhelper?
- – Epicwebhelper.exe Errors
- Is Epicwebhelper Safe?
- Can You Fix the Epic Webhelper Virus Issues?
- – Reinstall Epicwebhelper.exe
- – Update Software Package
- – Run a System Scan
- – Other measures you can apply include:
- How to Remove Epicwebhelper?
- Conclusion
Epicwebhelper is a process from the Epic Games Client and is an important component for launching and playing games from this provider. Therefore, the file will only get into the computer if you download the games from Epic.
– What Is Epic Web Helper in Task Manager?
You can see Epic Games Launcher in your Windows Task Manager.
Although it appears in the Task Manager, this file is not essential for the Windows OS and, therefore, can cause issues, especially when corrupted. You will find the file in the subfolder C:Program Files (x86)”, majorly in the directory C:Program Files (x86)Epic GamesLauncherEngineBinariesWin64. On Windows XP/7/8/10, this file has a size of approximately 3,612,640 bytes.
The Task Manager gives you information about your system’s resource usage and detailed statistics about each process. Therefore, epicwebhelper also appears in the task manager, where you can see how it utilizes your computer’s resources. For instance, you can check the epic file’s CPU, memory, GPU, and network usage in the task manager.
Usually, epic web helper high CPU usage indicates deep trouble within that file. This will dramatically slow down your PC’s performance. In that case, you can try some troubleshooting tips:
- Restart it. This stops the epic games launcher memory leak and boosts performance.
- Restart Windows. This helps to flash the RAM, clearing up temporary files and boosting performance.
- Check Windows registry issues as they cause high CPU consumption.
- Switch off other resource-hungry programs, especially graphics-based programs.
– Do You Need Epicwebhelper?
You only need epicwebhelper if you play epic games; otherwise, you do not need it. The file epicwebhelper exe helps to launch epic games on your computer. That makes it an essential part of this class of games. But if you are not into gaming, these files are non-essential. So, you can remove them from your PC without any issues.
Remember, this file is not part of the Windows operating system and, therefore, not important for its operation. Retain it on your computer if it is not causing trouble or if you are into gaming.

– Epicwebhelper.exe Errors
While using this software, Windows may throw the epicwebhelper.exe application error message.
Usually, this error can occur when you start Windows or while running. In either case, it can cause your system to halt abruptly. Also, if you are playing games online, you will experience stutters or freezing. And in worse cases, it may render the game unplayable.
Such problems occur if the file has a malware infection. When a virus attacks the file, it corrupts it, altering how it functions. Typically, the file becomes an epic web helper virus.
Is Epicwebhelper Safe?
It depends on the origin of the file. Epicwebhelper originating from the official developer (Epic Games) is safe. You can get such files from the manufacturer’s website or a CD. You are less likely to face issues when you install such files on your computer.
However, it’s more likely to be risky if you downloaded this epics game launcher from an anonymous, untrusted, or hacked website.
There is no evidence that epicwebhelper is a virus or contains a virus. But if your computer is already infected with malware, the virus can infect other executable (exe) files, including the decent ones.
If you doubt if the file on your PC is malicious, try the following steps:
- Scan the file using a powerful antivirus. Windows offers an inbuilt malware scan for that purpose. Nevertheless, you can also use a powerful third-party malware scanner.
- For extra security, scan that particular file using multi-antivirus scanners. Such a scanner uses several antiviruses to scan each file on your computer.
- File size and version matter. The file could be suspicious if your version’s usage is too low.
Can You Fix the Epic Webhelper Virus Issues?
You can fix epicwebhelper error using common troubleshooting techniques. While there is no specific approach, the available methods are pretty effective:
- Reinstall epicwebhelper.exe
- Update software package
- Run a system scan
– Reinstall Epicwebhelper.exe
Here, you’ll need to remove the existing corrupted file and replace it with a new/updated version of the file. So, download the file from the official manufacturer’s website.
Here is the procedure:
- Head over to store.epicgames. com.
- Sign in or create an account.
- Look for the download Epic Game Launcher button and click on it.
Your download will start immediately. Just choose the launcher for the right operating system: Windows or macOS.
Keep in mind that you can download the file without having an account. The advantage of having an account is that you can start playing the games immediately or publish your content to the website.
– Update Software Package
You can manually or automatically update a software package. Updating the package ensures that your system runs smoothly. Windows looks for updates automatically and installs them. But since epic web helper is not a Windows file, you’ll need to look for the updated software package, download and install it.
So check if the manufacturer has the latest epic installer and download it.
– Run a System Scan
A system scan will help you have a clean environment. The best system scan to perform is running the SFC. Typically, the System File Checker is a modern Windows version tool that repairs corrupt files. You can run it with administrator privileges.
Here is how to run it:
- Type’CMD’ and the Windows search bar. This reveals the command prompt.
- Choose ”Run as administrator.”
- You will receive a Windows command processor – Click Yes.
- This opens a window – type SFC /scannow in the open window and press the Enter button.

The command will run, checking for the integrity of the files. If it finds any faulty/corrupted files, it repairs them as needed. Remember to reboot your computer after the SFC scan is over. Otherwise, changes will not be affected.
– Other measures you can apply include:
- Scanning for malware, and when you find them, quarantine or delete them. Remember, you can run this file on public and private networks. When you allow EpicWebHelper to communicate on these networks, you’ll encounter different levels of security issues.
- Clean your drivers using cleanmgr. This clears temporary files that slow down your PC. Press Windows key + Q>Enter cmd> press Ctrl + Shift + Enter>cleanmgr and press Enter.
How to Remove Epicwebhelper?
Removing the epic web helper software from your system is very easy. This section offers general guidelines on permanently deleting the file from your system.
It is worth mentioning that because it is an executable file, there is a chance that removing it may damage the operating system or your data. Nonetheless, here is how you can remove it:
- Create a Restore point for Windows. This allows you to revert changes if something goes wrong.
- Launch Apps & Features. It is under system settings.
- In the search box, type epic web helper or epic installer. Alternatively, you can search for it on the list of apps.
- Click on it and choose “Uninstall.”
Also, you can remove it under Control Panel using these steps Control Panel>Uninstall a program. Find the software, right-click on it and select uninstall.
You can also find the program that the epic installer belongs to and uninstall that program. For instance, if it is in the folder C:Program FilesEpic game** subfolder**, it most probably belongs to the “Epic Game” software package. Therefore, remove this package.
Conclusion
If you are interested in understanding the epic installer in a few statements, here they are:
- The epicwebhelper allows you to launch games from the Epic store.
- You can easily download the installer from the official Epic store website and install it on your PC.
- While the file is largely safe, it can be infected by viruses, causing problems on your PC.
- If you suspect you have a malicious file, run a malware scanner. Also, it is recommended that you regularly run a malware scanner to keep your system safe.
If you play Epic games, you will have this file on your computer. To remain safe, you must adhere to the epic games privacy policy. Getting the safe file from the official website eliminates the chances of losing your data or corrupting your files.
Posted by2 years ago
Archived
I recently started seeing the EpicWebHelper.exe in my task manager and when I searched it up to see what it is apparently it was a virus/malware. Can anyone confirm what it is and if it will cause any harm?
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level 1
Thats a process from the Epic Games Client. If you downloaded The Epic Launcher from Original Website, that process is totally safe. Here is the Website to Epicgames.
You can think of Epicgames something like Steam. There is usually no chance you accidently installed it, since that process belongs to EpicGames Client. So either you or someone you share your PC with intentionally downloaded Epic Games Launcher.
level 2
Oh, cause when I searched it up it showed it may be a adware
Thanks for the clarification.
level 1
It’s bordering on malware at this point, four EpicWebHelper processes when Epic starts up and one using 10% CPU or more, it’s screwing up online games.
Let me turn this crap off Epic, I don’t want your friends list overlay.
EpicWebHelper.exe file information

The process known as EpicWebHelper belongs to software Epic Games Launcher by .
Description: EpicWebHelper.exe is not essential for Windows and will often cause problems. EpicWebHelper.exe is located in a subfolder of «C:Program Files (x86)»—mainly C:Program Files (x86)Epic GamesLauncherEngineBinariesWin64 or C:GamesEpic GamesLauncherEngineBinariesWin64.
Known file sizes on Windows 10/11/7 are 3,612,640 bytes (54% of all occurrences), 3,614,176 bytes and 5 more variants.
The program is not visible. It is not a Windows core file. The EpicWebHelper.exe file is certified by a trustworthy company.
EpicWebHelper.exe is able to monitor applications.
Therefore the technical security rating is 38% dangerous; however you should also read the user reviews.
Uninstalling this variant:
If you have any problems with EpicWebHelper.exe, you can uninstall Epic Games Launcher software via Windows Control Panel/Add or Remove Programs (Windows XP) or Programs and Features (Windows 10/8/7).
Recommended: Identify EpicWebHelper.exe related errors
Important: Some malware camouflages itself as EpicWebHelper.exe. Therefore, you should check the EpicWebHelper.exe process on your PC to see if it is a threat. We recommend Security Task Manager for verifying your computer’s security. This was one of the Top Download Picks of The Washington Post and PC World.
Best practices for resolving EpicWebHelper issues
A clean and tidy computer is the key requirement for avoiding problems with EpicWebHelper. This means running a scan for malware, cleaning your hard drive using 1cleanmgr and 2sfc /scannow, 3uninstalling programs that you no longer need, checking for Autostart programs (using 4msconfig) and enabling Windows’ 5Automatic Update. Always remember to perform periodic backups, or at least to set restore points.
Should you experience an actual problem, try to recall the last thing you did, or the last thing you installed before the problem appeared for the first time. Use the 6resmon command to identify the processes that are causing your problem. Even for serious problems, rather than reinstalling Windows, you are better off repairing of your installation or, for Windows 8 and later versions, executing the 7DISM.exe /Online /Cleanup-image /Restorehealth command. This allows you to repair the operating system without losing data.
To help you analyze the EpicWebHelper.exe process on your computer, the following programs have proven to be helpful: ASecurity Task Manager displays all running Windows tasks, including embedded hidden processes, such as keyboard and browser monitoring or Autostart entries. A unique security risk rating indicates the likelihood of the process being potential spyware, malware or a Trojan. BMalwarebytes Anti-Malware detects and removes sleeping spyware, adware, Trojans, keyloggers, malware and trackers from your hard drive.
Other processes
cpcspi.dll postbuild.exe mgassist.exe EpicWebHelper.exe infoatomsclientie.dll mbae64.sys smartbytenetworkservice.exe hp_remote_solution.exe fileinfo.sys qfanhelp.exe f3e1de0f0228c80791add17e8806663b_remove360.bat [all]
Популярный магазин игр Epic Games установлен у каждого, кто любит гейминг. Как правило, этот безупречный лаунчер запускается и работает как часы — быстро и без ошибок. Но иногда, всё-таки, с ним случаются проблемы. Ошибка AS3 Epic Games является одной из таких неприятностей, которые мешают погрузиться в игровой мир. В этой статье разбираемся, как это быстро самостоятельно исправить.
Оглавление:
- 1 Почему появилась ошибка AS-3 Epic Games
- 2 Убедитесь, что у вас есть интернет
- 3 Проверка статуса сервера Epic Games Store
- 4 Убедитесь, что у вас достаточная скорость интернета
- 5 Перезагрузка компьютера и интернета
- 6 Отключите VPN или прокси
- 7 Средства устранения неполадок
- 8 Удаление кеша интернет подключения
- 9 Подключение к интернету через кабель
- 10 Epic Games Luncher заблокирован в брандмауэре
Почему появилась ошибка AS-3 Epic Games
Если обратиться с этим запросом в Google, то на первом месте поисковой выдачи находится официальная справка Epic Games, которая говорит о том, что ошибка с кодом AS-3 появилась от проблемы с сетевым подключением при попытке доступа к одному из сервисов.
Говоря простыми словами, Epic Games на вашем компьютере просто потерял интернет во время входа в профиль, и поэтому не может авторизоваться. Рассмотрим далее как это исправить, начиная от простого к сложному.
Убедитесь, что у вас есть интернет
Ошибка авторизации Epic Games launcher с кодом AS-3 появляется, когда приложение не может получить доступ к интернету. Проверьте, есть ли вообще у вас сейчас интернет. Сначала проверьте его наличие на компьютере — попробуйте в браузере открыть какой-нибудь сайт. Если открывается, значит интернет есть. Если не открывается — значит это более глобальная проблема подключения к интернету. Ошибка пропадёт, как только вы восстановите интернет на компьютере.
Проверка статуса сервера Epic Games Store
Ошибка Epic Games Launcher AS-3 может появляться по причине неполадок на стороне сервера, а не у вас в компьютере. Чтобы проверить это, посетите страницу статусов северов Epic Games. Проверьте состояние серверов Epic Games Store, нажав на плюс рядом с названием, чтобы развернуть их. Чтобы лаунчер успешно авторизовался и подключился, все серверы в разделе Epic Games Store должны работать, то есть их статус должен быть с зелёной надписью Operational. Если статус с жёлтой или красной надписью, значит сервер работает не корректно, и в этом случае вам ничего не нужно делать, а следует только подождать, пока всё исправят.
Убедитесь, что у вас достаточная скорость интернета
Чтобы Epic Games исправно работал, ему необходим быстрый интернет. Если скорость интернета слишком маленькая, то может появляться ошибка авторизации AS-3.
Протестируйте интернет на Speedtest. Перейдите на сервис и нажмите кнопку «Начать». Дождитесь завершения проверки. Если время пинг выше 100 мс, а скорость загрузки менее 1 Мбит/с, то это слишком маленькая скорость для нормальной работы Epic Games.
Скорость интернета может падать из-за временных проблем у провайдера или работы каких-то приложений на этом компьютере или других устройствах, которые подключены к тому же интернету (например, если что-то скачивается). Также скорость интернета может ограничиваться тарифным планом у вашего провайдера.
Перезагрузка компьютера и интернета
Если вы убедились в том, что на компьютере интернет есть и он работает нормально, и только Epic Games не может подключиться, то перезагрузите компьютер, а также роутер или модем. Если интернет приходит к компьютеру по кабелю, то выньте кабель не некоторое время и вставьте обратно. При перезагрузке роутера или модема рекомендуется выключить его на пару минут, а потом включить.
Отключите VPN или прокси
VPN или прокси есть у многих на компьютере. Эти приложения подключаются к стороннему серверу и затем пропускает весь интернет трафик через него. Однако эти приложения негативно влияют на качество интернета, его скорость и вообще возможность использовать некоторые сервисы, в том числе это может плохо повлиять и на работу Epic Games. Поэтому, если вы видите ошибку авторизации AS-3 при запуске лаунчера и при этом у вас включены VPN или прокси, то отключите их и попробуйте снова.
Даже если вы уверены в том, что такие приложения у вас сейчас не работают, всё равно проверьте. Иногда пользователи забывают о том, что устанавливали VPN и они загружаются вместе с Windows во время старта системы и подключаются. Чтобы убедиться в том, что вы точно подключены без VPN, проверьте ваш IP, он должен принадлежать той стране, в которой вы сейчас находитесь. Если указан IP другой страны, значит у вас включен VPN или прокси.
Средства устранения неполадок
Иногда такие проблемы решаются с помощью автоматических средств устранения неполадок, которые встроены в Windows. Далее покажем пошаговую инструкцию, как запустить средства устранения неполадок для проверки работы подключения к интернету и сетевых адаптеров в Windows 11. На других версиях Windows будет немного иначе, но смысл действий тот же.
- Запустите «Параметры».

- Находясь в разделе «Система», зайдите в подраздел «Устранение неполадок».

- В следующем окне зайдите в раздел «Другие средства устранения неполадок».

- Напротив «Подключения к интернету» нажмите кнопку «Запуск», чтобы протестировать работу подключения.

- Появится средство устранения неполадок. Кликните на «Устранение неполадок подключения к интернету», чтобы запустить его.

- Начнётся проверка подключения. Если приложение обнаружит проблемы, то оно попытается исправить их. В результате вы получите отчёт о работе средства устранения неполадок. После проведения анализа и исправления проблем, если они были обнаружены, закройте окно.
- Затем запустите средство устранения неполадок напротив раздела «Сетевой адаптер».

- В открывшемся окне выберите вариант «Все сетевые адаптеры» и нажмите «Далее», чтобы запустить средство устранения неполадок.

- После предварительного анализа система предложит выбрать вариант дальнейших действий. Выберите «Я пытаюсь получить доступ к определённому веб-сайту или сетевой папке».

- Укажите адрес https://store.epicgames.com/ и нажмите «Далее».

- Дождитесь, пока приложение проанализирует работу сетевых адаптеров. При обнаружении проблем оно попытается исправить их. В конце работы вы увидите отчёт. Затем закройте окно.
- После проведения этих анализов попробуйте запустить снова Epic Games и проверить, осталась ли ошибка авторизации AS-3.
Удаление кеша интернет подключения
Подключаясь к какому-либо удалённому серверу, компьютер сохраняет в системе его данные в кеш, чтобы в следующий раз быстрее подключиться. Иногда кеш сохраняется не правильно и возникают разнообразные ошибки, в том числе может появиться ошибка авторизации Epic Games Launcher AS-3. Проблема решается очисткой кеша. Сделайте следующие шаги:
- Запустите командую строку с правами администратора. Для этого найдите её в поиске пуска по соответствующему запросу.

- В командной строке введите netsh winsock reset и нажмите клавишу Enter. Скопируйте отсюда команду и вставьте в командную строку с помощью клика правой кнопкой мышки (также поступите и с остальными командами).
- Затем введите команду netsh int ip reset и тоже нажмите Enter.
- И потом — команду ipconfig /flushdns и нажмите Enter.

- После выполнения всех трёх команд, перезагрузите компьютер, а потом попробуйте снова запустить Epic Games.
Подключение к интернету через кабель
Если скорость интернета недостаточная или по другим причинам появляется ошибка AS3 Epic Games и при этом компьютер подключен к сети по Wi-fi, то есть смысл подключить его по кабелю через порт Ethernet. Это значительно улучшит скорость и стабильность подключения к интернету, что поможет исправить ошибку авторизации.
Epic Games Luncher заблокирован в брандмауэре
Брандмауэр — это приложение, которое управляет сетевой активностью программ на компьютере — разрешает или запрещает им доступ к сети. Брандмауэр встроен в Windows, но также бывают и сторонние приложения, в том числе и в составе антивируса. Если пользователь случайно заблокировал приложению Epic Games доступ к интернету в брандмауэре, то при попытке авторизации появится ошибка AS-3. Поэтому разблокируйте лаунчер в брандмауэре.
Далее будет показано, как проверить блокировку Epic Games в брандмауэре, встроенном в Windows 11. На других версиях Windows доступ к брандмауэру можно получить примерно так же. Если у вас сторонний брандмауэр, то проверьте блокировку интернета для Epic Games Launcher в нём.
После этого попробуйте запустить лаунчер Epic Games и проверьте, пропадёт ли ошибка.
EpicWebHelper.exe is part of EpicWebHelper and developed by Epic Games, Inc. according to the EpicWebHelper.exe file information. In certain cases, malicious trackers and scripts can disguise themselves as legitimate files, like EpicWebHelper.exe, leading to glitches, overload and system malfunctions.
In such cases, EpicWebHelper.exe can create unnecessary records and folders in the Windows registry. Check your PC to eliminate possible application conflicts and system failures.
System Information:
Your machine is currently running: Windows 7
Outbyte PC Repair is compatible with your operating system.
EpicWebHelper.exe‘s description is «EpicWebHelper».
%PROGRAMFILES(X86)%Epic GamesLauncherPortalBinariesWin64EpicGamesLauncher.exe
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Network Persistent State
file renamed
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cookies
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cookies-journal
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147TransportSecurity
file renamed
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cache
new catalogue created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cacheindex
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachedata_0
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachedata_1
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachedata_2
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachedata_3
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Reporting and NEL
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Reporting and NEL-journal
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_000001
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_000002
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_000003
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_000004
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_000005
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_000006
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_000007
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_000008
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_000009
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_00000a
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_00000b
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_00000c
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_00000d
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_00000e
new file created
%LOCALAPPDATA%EpicGamesLauncherSavedwebcache_4147Cachef_00000f
new file created
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Process Detail
What is EpicWebHelper.exe ?
EpicWebHelper.exe is known as Unreal Engine and it is developed by Epic Games, Inc. . We have seen about 100 different instances of EpicWebHelper.exe in different location. So far we haven’t seen any alert about this product. If you think there is a virus or malware with this product, please submit your feedback at the bottom.
Something wrong with EpicWebHelper.exe ?
Is EpicWebHelper.exe using too much CPU or memory ? It’s probably your file has been infected with a virus. Let try the program named DriverIdentifier to see if it helps.
How to remove EpicWebHelper.exe
If you encounter difficulties with EpicWebHelper.exe , you can uninstall the associated program (Start > Control Panel > Add/Remove programs
What can you do to fix EpicWebHelper.exe ?
Let try to run a system scan with Speed Up My PC to see any error, then you can do some other troubleshooting steps.
If you think this is a driver issue, please try DriverDouble.com
Where do we see EpicWebHelper.exe ?
Here is the list of instances that we see for the process: EpicWebHelper.exe
| Path | Product Name | Vendor | Version | Size | MD5 | |
| 1 | C:Program Files (x86)Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 2 | D:Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 3 | D:Program Files (x86)Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 4 | E:Programas InstaladosEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 5 | C:GameEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 6 | C:Program FilesEpic GamesLauncherEngineBinariesWin32EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 2797968 | FDE8732043915F5C2640472499DE384B |
| 7 | D:Epic GamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 8 | D:ProgramsEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 9 | F:Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 10 | D:FortniteEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 11 | E:Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 12 | E:Epic GamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 13 | E:juegosEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 14 | D:GamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 15 | D:Program Files (x86)Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 16 | D:ProgramasEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 17 | C:Program Files (x86)Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 18 | D:Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 19 | D:Program FilesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 2C94DEA844B105324C85D2E83D9E9506 |
| 20 | E:Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 21 | E:installEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 22 | D:Program FilesEpic GamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 23 | D:GamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 24 | C:Program FilesEpic GamesLauncherEngineBinariesWin32EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 2797968 | 498639B8C3B8DA6E0C19B87A814199FB |
| 25 | F:New folder (2)Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 26 | D:civ6Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 27 | C:gta vEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 28 | D:Epic GamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 29 | P:EpicGamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 30 | D:PROGRAMSEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 31 | E:Epic GamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 32 | F:Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 33 | D:Driver BoosterEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 34 | G:Games de BertoEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 35 | G:hryEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 36 | B:GamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 37 | C:Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 38 | F:EpicEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 39 | D:EpicEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 40 | D:EpicGamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 41 | E:Íîâàÿ ïàïêàEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 42 | D:Nov IgryEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 43 | E:epicgamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 44 | D:GTA VEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 45 | F:Program Files (x86)Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 46 | F:epic gamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 47 | C:ThandoEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 48 | D:laroEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 49 | H:EpicEpic GamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 50 | D:gamesEPICEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 51 | E:Program Files (x86)Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 52 | I:Online GameEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 53 | E:fortniteEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 54 | F:UEEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 55 | G:Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 56 | G:FortniteEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 57 | C:GamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 58 | D:New folderGamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 59 | D:Program FilesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 60 | S:Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 61 | D:ProgrammesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 62 | I:Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 63 | D:fortniteEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 64 | D:steamsteamappsepicgameEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 65 | D:GamesEpic GamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 66 | E:GamesforniteEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 67 | D:JuegosEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 68 | D:EpýcEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 69 | E:aMAPPA-Játékok1Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 70 | D:Epic launcherEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 71 | D:archivos de programaEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 72 | D:GTA 5Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 73 | D:JeuxEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 74 | F:sciEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 75 | D:eEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 76 | D:Filmora ProjectsEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 77 | D:GamesProgram Files (x86)Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 78 | D:GRYepicEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 79 | A:Program Files (x86)Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 80 | C:UsersusernameDesktopÍîâàÿ ïàïêàEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 81 | E:epic gsmrdEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 82 | D:tawan i7Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 83 | D:tahaEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 84 | D:GryEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 85 | P:epic gamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 86 | E:Íîâàÿ ïàïêà (3)Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 87 | D:JEUXEpicEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 88 | D:New folderEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 89 | E:EpicEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 90 | D:JuegosGTAVEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 91 | E:Program FilesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 92 | D:Programas de JogosEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 93 | D:SpieleEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 94 | D:gamesfortniteEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 95 | A:Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 96 | G:Epic GamesEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 97 | D:HryEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 98 | E:JuegosEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 99 | K:Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
| 100 | D:ProgsEpic GamesLauncherEngineBinariesWin64EpicWebHelper.exe | Unreal Engine | Epic Games, Inc. | 4.23.0 | 3603856 | 945E6A7F667E5510165DE8A7A589FF9B |
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Windows 10: Some help about EpicWebHelper.exe
Discus and support Some help about EpicWebHelper.exe in Windows 10 Ask Insider to solve the problem; I recently started seeing the EpicWebHelper.exe in my task manager and when I searched it up to see what it is apparently it was a virus/malware. Can…
Discussion in ‘Windows 10 Ask Insider’ started by /u/Menakan1738, Dec 18, 2020.
-
Some help about EpicWebHelper.exe
I recently started seeing the EpicWebHelper.exe in my task manager and when I searched it up to see what it is apparently it was a virus/malware. Can anyone confirm what it is and if it will cause any harm?
submitted by /u/Menakan1738
[link] [comments]🙂
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help to remote connect
not sure how to use both programs u 2 suggested, i need more helpful steps thanks
-
Please help Used an old fix for a win 7 issue on win 10
Hello,
Please provide us more information to help you better:
- Which application exe you are trying to install?
- From where (source) you have downloaded the exe file?
- Did you check in the task manager if it is running in the background?
- What was the issue that you are facing before which you made you to run the troubleshooting steps?
I suggest you to check that your PC meets the system requirements for the exe file to run.
Reply with the necessary information to assist you further.
-
Some help about EpicWebHelper.exe
Edge Search Does Not Permit Change of Region
I got these suggestions from the Microsoft Community forum.No. 1 worked for me:
Thank you for posting the query on Microsoft Community. I am glad to assist you on this.
We have reproduce the issue here and we are able to access non-regional search for google using Microsoft Edge.
I would suggest you to try the below steps and check if it helps.
Step 1:
Clear browsing data option of Microsoft Edge and check if you face the issue. To do so perform the steps below.- Click on the More actions icon next to the feedback icon present on top right corner of the Project Spartan homepage.
- Select Settings and click on Choose what to clear.
- Check the boxes Browsing history, Cookies and saved website data and Cached data and files and click on Clear.
Step 2:
I suggest you to create a new user account and check if the issue occurs.- Go to Settings.
- Choose Accounts and then select Family and other users.
- Select add someone else on this PC.
- Enter a user name and hit next.
- Click on Finish.
- Sign out from the current Account and Log into the new account.
Step 3:
It could also happen because of network issue. I suggest you to try with different network connection and check if it helps.
Some help about EpicWebHelper.exe
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[img]
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I have managed to get the launcher installed, however after logging in I have a problem where the window is black with occasional seemingly random flickers of text and icons showing. The occurrance of the flickers seems to be tied to mouse movement, but not necessarily where the cursor is at the time. Any thoughts out there on what may be causing this?
Hi,
Did you install dxvk? I had a similar issue with uplay but this command solved the issue /opt/cxoffice/bin/cxfix —auto . If none of these tricks fix the issue please post a cxlog file. Execute epic gmaes launcher with option and flag create a cxlogfile option.
I did install dxvk and cxfix shows no problems Here’s my log:
Running command: "C:\users\crossover\Start Menu\Programs\Epic Games Launcher.lnk"
Bottle: Epic_Games_Store
Debug channels:
CrossOver Linux 20.0.0
Install location: /home/pat/cxoffice
64-bit OS
Desktop session: mate
Window manager: Metacity (Marco)
Locale: en_US.UTF-8
Contents of /etc/os-release:
NAME="Manjaro Linux"
ID=manjaro
ID_LIKE=arch
BUILD_ID=rolling
PRETTY_NAME="Manjaro Linux"
ANSI_COLOR="32;1;24;144;200"
HOME_URL="https://manjaro.org/"
DOCUMENTATION_URL="https://wiki.manjaro.org/"
SUPPORT_URL="https://manjaro.org/"
BUG_REPORT_URL="https://bugs.manjaro.org/"
LOGO=manjarolinux
cxdiag output:
[MissingLibCapi20]
"Title"="Missing 32-bit libcapi20.so.3 library"
[MissingLibGsm]
"Title"="Missing 32-bit libgsm.so.1 library"
[MissingLibNcurses]
"Title"="Missing 32-bit libncurses.so.5 library"
[MissingLibOdbc]
"Title"="Missing 32-bit libodbc.so.2 library"
[MissingLibOpencl]
"Title"="Missing 32-bit libOpenCL.so.1 library"
[MissingLibPcap]
"Title"="Missing 32-bit libpcap.so.0.8 library"
[Properties]
"vulkan.present"="yes"
[MissingGStreamer1Bad2]
"Title"="The gst-plugins-bad 32-bit GStreamer plugins appear to be missing h264parse"
[MissingGStreamer1Ugly]
"Title"="The gst-plugins-ugly 32-bit GStreamer plugins appear to be missing asfdemux"
[MissingGStreamer1Libav]
"Title"="The gst-libav 32-bit GStreamer plugins appear to be missing avdec_eac3"
[Properties]
"display.depth"="24"
[Properties]
"display.dpi"="96.1"
[Properties]
"opengl.vendor"="NVIDIA Corporation"
[Properties]
"opengl.version"="4.6.0 NVIDIA 455.28"
[Properties]
"opengl.renderer"="GeForce GTX 860M/PCIe/SSE2"
[Properties]
"opengl.glsl_version"="4.60 NVIDIA"
[Properties]
"opengl.extensions"="GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum "
[Properties]
"opengl.core.vendor"="NVIDIA Corporation"
[Properties]
"opengl.core.version"="4.6.0 NVIDIA 455.28"
[Properties]
"opengl.core.renderer"="GeForce GTX 860M/PCIe/SSE2"
[Properties]
"opengl.core.glsl_version"="4.60 NVIDIA"
[Properties]
"opengl.core.extensions"="GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum"
cxdiag64 output:
[MissingLibCapi20.amd64]
"Title"="Missing 64-bit libcapi20.so.3 library"
[MissingLibNcurses.amd64]
"Title"="Missing 64-bit libncurses.so.5 library"
[MissingLibOdbc.amd64]
"Title"="Missing 64-bit libodbc.so.2 library"
[MissingLibOpencl.amd64]
"Title"="Missing 64-bit libOpenCL.so.1 library"
[MissingLibPcap.amd64]
"Title"="Missing 64-bit libpcap.so.0.8 library"
[Properties]
"vulkan.present.amd64"="yes"
[Properties]
"display.depth"="24"
[Properties]
"display.dpi"="96.1"
[Properties]
"opengl.vendor"="NVIDIA Corporation"
[Properties]
"opengl.version"="4.6.0 NVIDIA 455.28"
[Properties]
"opengl.renderer"="GeForce GTX 860M/PCIe/SSE2"
[Properties]
"opengl.glsl_version"="4.60 NVIDIA"
[Properties]
"opengl.extensions"="GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum "
[Properties]
"opengl.core.vendor"="NVIDIA Corporation"
[Properties]
"opengl.core.version"="4.6.0 NVIDIA 455.28"
[Properties]
"opengl.core.renderer"="GeForce GTX 860M/PCIe/SSE2"
[Properties]
"opengl.core.glsl_version"="4.60 NVIDIA"
[Properties]
"opengl.core.extensions"="GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum"
***** Thu Oct 29 15:00:36 2020
Starting: '/home/pat/cxoffice/bin/cxstart' '--bottle' 'Epic_Games_Store' '--new-console' '--workdir' 'C:userscrossoverStart MenuPrograms' '--' 'C:userscrossoverStart MenuProgramsEpic Games Launcher.lnk'
CXConfig->read(/home/pat/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/pat/.cxoffice/cxoffice.conf)
Product version=20.0.0.33130
415279: Grabbing the '/tmp/.wine-1000/bottle-802-28404ad.lock' lock
415279: Got the '/tmp/.wine-1000/bottle-802-28404ad.lock' lock
CXConfig->read(/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf)
Mode = 'private'
Bottle environment variables:
CX_BOTTLE_CREATOR_APPID -> com.codeweavers.c4.16276
Exec-ing '/home/pat/cxoffice/bin/cxupdatecheck' '--reminder'
Exec-ing '/home/pat/cxoffice/bin/cxrating' '--bottle' 'Epic_Games_Store' '--reminder'
** Thu Oct 29 15:00:36 2020
Starting '/home/pat/cxoffice/bin/wineloader' 'winewrapper.exe' '--new-console' '--workdir' 'C:userscrossoverStart MenuPrograms' '--start' '--'
'C:userscrossoverStart MenuProgramsEpic Games Launcher.lnk'
Environment:
CX_ROOT = "/home/pat/cxoffice"
CX_BOTTLE = "Epic_Games_Store"
WINEPREFIX = "/home/pat/.cxoffice/Epic_Games_Store"
CX_WINDOWS_VERSION = <undefined>
PATH = "/home/pat/cxoffice/bin:/home/pat/.local/bin:/usr/local/bin:/usr/bin:/bin:/usr/local/sbin:/usr/lib/jvm/default/bin:/usr/bin/site_perl:/usr/bin/vendor_perl:/usr/bin/core_perl:/var/lib/snapd/snap/bin"
LD_LIBRARY_PATH = "/home/pat/cxoffice/lib64:/home/pat/cxoffice/lib"
WINEDLLPATH = "/home/pat/cxoffice/lib/wine"
WINEDLLOVERRIDES = <undefined>
LD_PRELOAD = <undefined>
LD_ASSUME_KERNEL = <undefined>
WINELOADER = "/home/pat/cxoffice/bin/wineloader"
WINESERVER = "/home/pat/cxoffice/bin/wineserver"
WINEDEBUG = <undefined>
CX_LOG = "-"
CX_DEBUGMSG = <undefined>
DISPLAY = ":0"
415279: Releasing the '/tmp/.wine-1000/bottle-802-28404ad.lock' lock
Command:
/home/pat/cxoffice/bin/wineloader winewrapper.exe --new-console --workdir C:userscrossoverStart MenuPrograms --start -- C:userscrossoverStart MenuProgramsEpic Games Launcher.lnk
reading '/home/pat/cxoffice/etc/cxoffice.conf' took 0.0005s
reading '/home/pat/.cxoffice/cxoffice.conf' took 0.0001s
reading '/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf' took 0.0004s
reading '/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf' took 0.0000s
415283: Grabbing the '/tmp/.wine-1000/cxbottle.conf.lock' lock
reading '/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf' took 0.0000s
Too early to ask for a 16276 rating in Epic_Games_Store
'/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf' not modified -> no need to save
415283: Releasing the 'cxbottle.conf' lock
reading '/home/pat/cxoffice/etc/cxoffice.conf' took 0.0010s
reading '/home/pat/.cxoffice/cxoffice.conf' took 0.0002s
415281: Grabbing the '/tmp/.wine-1000/cxoffice.conf.lock' lock
reading '/home/pat/.cxoffice/cxoffice.conf' took 0.0000s
'/home/pat/.cxoffice/cxoffice.conf' not modified -> no need to save
415281: Releasing the 'cxoffice.conf' lock
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0025:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:exec:SHELL_execute flags ignored: 0x00004100
002a:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
002d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
002d:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
002d:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenElevationType, ...) semi-stub
002d:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenElevation, ...) semi-stub
002a:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 00C2FEB0
002d:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
002d:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x7f017a0, 0xce6afa0, 0xcfcbc00) stub.
002d:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
002d:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
002d:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
002d:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x5fe5a4, (nil) 0x5fe5a0
002d:fixme:nls:get_dummy_preferred_ui_language (0x38 0x5fe5a4 (nil) 0x5fe5a0) returning a dummy value (current locale)
002d:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x5fe5a4, 0xd582b20 0x5fe5a0
002d:fixme:nls:get_dummy_preferred_ui_language (0x38 0x5fe5a4 0xd582b20 0x5fe5a0) returning a dummy value (current locale)
002d:fixme:winsock:WSALookupServiceBeginW (0x5fdef0 0x00000ff0 0x5fdee8) Stub!
002d:fixme:iphlpapi:NotifyAddrChange (Handle 0x5fe1d0, overlapped 0xd583488): stub
002d:fixme:win:RegisterDeviceNotificationW (hwnd=0x1005c, filter=0x5fe2e0,flags=0x00000000) returns a fake device notification handle!
002d:fixme:win:RegisterDeviceNotificationW (hwnd=0x1005c, filter=0x5fe2e0,flags=0x00000000) returns a fake device notification handle!
002d:fixme:win:DisableProcessWindowsGhosting : stub
005c:fixme:wlanapi:WlanEnumInterfaces (0000000000000001, 0000000000000000, 00000000150EEC08) semi-stub
002d:err:ole:CoGetClassObject class {33c53a50-f456-4884-b049-85fd643ecfed} not registered
002d:err:ole:CoGetClassObject no class object {33c53a50-f456-4884-b049-85fd643ecfed} could be created for context 0x1
INTEL-MESA: warning: Haswell Vulkan support is incomplete
006e:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 000000001BC8FDD0
002d:fixme:netprofm:connection_point_Advise 0000000006DA2760, 000000001C5DA000, 0000000005CA3FE0 - semi-stub
002d:fixme:netprofm:list_manager_GetConnectivity 0000000006DA2720, 00000000005FB660
0071:fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 0x100
INTEL-MESA: warning: Haswell Vulkan support is incomplete
005c:fixme:wlanapi:WlanEnumInterfaces (0000000000000001, 0000000000000000, 00000000150EEC08) semi-stub
002d:fixme:dwmapi:DwmIsCompositionEnabled 00000000005FE2B8
002d:fixme:win:RegisterTouchWindow (0x10092 00000000): stub
002d:fixme:dwmapi:DwmSetWindowAttribute (0000000000010092, 2, 00000000005FE338, 4) stub
002d:fixme:dwmapi:DwmGetCompositionTimingInfo (0000000000000000 00000000005FDAD0)
005a:fixme:process:CreateProcessInternalW Unsupported attribute 0x20002.
008b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
008b:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
008b:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
008b:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x21017a0, 0x706afa0, 0x71cbc00) stub.
008b:fixme:gdi:GdiInitializeLanguagePack stub
00a2:fixme:cryptnet:verify_cert_revocation_from_aia_ext OCSP URL = L"http://ocsp2.globalsign.com/cloudsslsha2g3"
0015:fixme:mountmgr:query_property Faking StorageDeviceProperty data
005c:fixme:wlanapi:WlanEnumInterfaces (0000000000000001, 0000000000000000, 00000000150EEC08) semi-stub
0057:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
002d:fixme:win:RegisterTouchWindow (0x100aa 00000002): stub
002d:fixme:wtsapi:WTSRegisterSessionNotification Stub 0000000000010054 0x00000000
005a:fixme:process:CreateProcessInternalW Unsupported attribute 0x20002.
002d:fixme:win:RegisterTouchWindow (0x100ac 00000002): stub
00b6:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
00b6:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
00b6:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
00b6:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x21017a0, 0x706afa0, 0x71cbc00) stub.
00b6:fixme:gdi:GdiInitializeLanguagePack stub
008c:fixme:file:ReplaceFileW Ignoring flags 2
005d:fixme:file:ReplaceFileW Ignoring flags 2
008c:fixme:file:ReplaceFileW Ignoring flags 2
005b:fixme:file:ReplaceFileW Ignoring flags 2
005b:fixme:file:ReplaceFileW Ignoring flags 2
005b:fixme:file:ReplaceFileW Ignoring flags 2
00da:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
00da:fixme:heap:RtlSetHeapInformation 0x2f0000 0 0x22e380 4 stub
00da:fixme:wer:WerSetFlags (2) stub!
00da:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
00e1:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
00e1:fixme:wer:WerSetFlags (2) stub!
00e1:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
002d:fixme:win:RegisterTouchWindow (0x20094 00000000): stub
005b:fixme:file:ReplaceFileW Ignoring flags 2
005b:fixme:file:ReplaceFileW Ignoring flags 2
005b:fixme:file:ReplaceFileW Ignoring flags 2
002d:fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
002d:fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
002d:fixme:iphlpapi:CancelIPChangeNotify (overlapped 0xd583488): stub
002d:fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0000000000010054
002d:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
002d:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 00000000005FFAD8
HI,
Is the glitches still present after dxvk? Did you try to enable a virtual desktop maybe it can help. The log file doesn’t show anything that wrong except some 32 bit libraries not present… If the trick does not work try to create another log file but this time set these parameters click on the symbol «+» and chose window behaviour and graphics as parameters. These debug options will give more information than common debug.
Same glitches are still present, and I had dxvk installed from the start as it was recommended for the launcher install to work. It’s interesting that the problem didn’t show until after the install and update completed successfully. Here’s my log with the additional parameters. Thanks for the assist.
[code]Running command: «C:userscrossoverStart MenuProgramsEpic Games Launcher.lnk»
Bottle: Epic_Games_Store
Debug channels: +event,+tid,+win,+x11drv,+d3d
CrossOver Linux 20.0.0
Install location: /home/pat/cxoffice
64-bit OS
Desktop session: mate
Window manager: Metacity (Marco)
Locale: en_US.UTF-8
Contents of /etc/os-release:
NAME=»Manjaro Linux»
ID=manjaro
ID_LIKE=arch
BUILD_ID=rolling
PRETTY_NAME=»Manjaro Linux»
ANSI_COLOR=»32;1;24;144;200″
HOME_URL=»https://manjaro.org/»
DOCUMENTATION_URL=»https://wiki.manjaro.org/»
SUPPORT_URL=»https://manjaro.org/»
BUG_REPORT_URL=»https://bugs.manjaro.org/»
LOGO=manjarolinux
cxdiag output:
[MissingLibCapi20]
«Title»=»Missing 32-bit libcapi20.so.3 library»
[MissingLibGsm]
«Title»=»Missing 32-bit libgsm.so.1 library»
[MissingLibNcurses]
«Title»=»Missing 32-bit libncurses.so.5 library»
[MissingLibOdbc]
«Title»=»Missing 32-bit libodbc.so.2 library»
[MissingLibOpencl]
«Title»=»Missing 32-bit libOpenCL.so.1 library»
[MissingLibPcap]
«Title»=»Missing 32-bit libpcap.so.0.8 library»
[Properties]
«vulkan.present»=»yes»
[MissingGStreamer1Bad2]
«Title»=»The gst-plugins-bad 32-bit GStreamer plugins appear to be missing h264parse»
[MissingGStreamer1Ugly]
«Title»=»The gst-plugins-ugly 32-bit GStreamer plugins appear to be missing asfdemux»
[MissingGStreamer1Libav]
«Title»=»The gst-libav 32-bit GStreamer plugins appear to be missing avdec_eac3»
[Properties]
«display.depth»=»24»
[Properties]
«display.dpi»=»96.1»
[Properties]
«opengl.vendor»=»NVIDIA Corporation»
[Properties]
«opengl.version»=»4.6.0 NVIDIA 455.28»
[Properties]
«opengl.renderer»=»GeForce GTX 860M/PCIe/SSE2»
[Properties]
«opengl.glsl_version»=»4.60 NVIDIA»
[Properties]
«opengl.extensions»=»GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum «
[Properties]
«opengl.core.vendor»=»NVIDIA Corporation»
[Properties]
«opengl.core.version»=»4.6.0 NVIDIA 455.28»
[Properties]
«opengl.core.renderer»=»GeForce GTX 860M/PCIe/SSE2»
[Properties]
«opengl.core.glsl_version»=»4.60 NVIDIA»
[Properties]
«opengl.core.extensions»=»GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum»
cxdiag64 output:
[MissingLibCapi20.amd64]
«Title»=»Missing 64-bit libcapi20.so.3 library»
[MissingLibNcurses.amd64]
«Title»=»Missing 64-bit libncurses.so.5 library»
[MissingLibOdbc.amd64]
«Title»=»Missing 64-bit libodbc.so.2 library»
[MissingLibPcap.amd64]
«Title»=»Missing 64-bit libpcap.so.0.8 library»
[Properties]
«vulkan.present.amd64″=»yes»
[Properties]
«display.depth»=»24»
[Properties]
«display.dpi»=»96.1»
[Properties]
«opengl.vendor»=»NVIDIA Corporation»
[Properties]
«opengl.version»=»4.6.0 NVIDIA 455.28»
[Properties]
«opengl.renderer»=»GeForce GTX 860M/PCIe/SSE2»
[Properties]
«opengl.glsl_version»=»4.60 NVIDIA»
[Properties]
«opengl.extensions»=»GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum «
[Properties]
«opengl.core.vendor»=»NVIDIA Corporation»
[Properties]
«opengl.core.version»=»4.6.0 NVIDIA 455.28»
[Properties]
«opengl.core.renderer»=»GeForce GTX 860M/PCIe/SSE2»
[Properties]
«opengl.core.glsl_version»=»4.60 NVIDIA»
[Properties]
«opengl.core.extensions»=»GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum»
***** Thu Oct 29 17:24:01 2020
Starting: ‘/home/pat/cxoffice/bin/cxstart’ ‘—bottle’ ‘Epic_Games_Store’ ‘—new-console’ ‘—debugmsg’ ‘+event,+tid,+win,+x11drv,+d3d’ ‘—workdir’ ‘C:userscrossoverStart MenuPrograms’ ‘—‘ ‘C:userscrossoverStart MenuProgramsEpic Games Launcher.lnk’
CXConfig->read(/home/pat/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/pat/.cxoffice/cxoffice.conf)
Product version=20.0.0.33130
544312: Grabbing the ‘/tmp/.wine-1000/bottle-802-28404ad.lock’ lock
544312: Got the ‘/tmp/.wine-1000/bottle-802-28404ad.lock’ lock
CXConfig->read(/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf)
Mode = ‘private’
Bottle environment variables:
CX_BOTTLE_CREATOR_APPID -> com.codeweavers.c4.16276
Exec-ing ‘/home/pat/cxoffice/bin/cxupdatecheck’ ‘—reminder’
Exec-ing ‘/home/pat/cxoffice/bin/cxrating’ ‘—bottle’ ‘Epic_Games_Store’ ‘—reminder’
** Thu Oct 29 17:24:01 2020
Starting ‘/home/pat/cxoffice/bin/wineloader’ ‘winewrapper.exe’ ‘—new-console’ ‘—workdir’ ‘C:userscrossoverStart MenuPrograms’ ‘—start’ ‘—‘
‘C:userscrossoverStart MenuProgramsEpic Games Launcher.lnk’
Environment:
CX_ROOT = «/home/pat/cxoffice»
CX_BOTTLE = «Epic_Games_Store»
WINEPREFIX = «/home/pat/.cxoffice/Epic_Games_Store»
CX_WINDOWS_VERSION = <undefined>
PATH = «/home/pat/cxoffice/bin:/home/pat/.local/bin:/usr/local/bin:/usr/bin:/bin:/usr/local/sbin:/usr/lib/jvm/default/bin:/usr/bin/site_perl:/usr/bin/vendor_perl:/usr/bin/core_perl:/var/lib/snapd/snap/bin»
LD_LIBRARY_PATH = «/home/pat/cxoffice/lib64:/home/pat/cxoffice/lib»
WINEDLLPATH = «/home/pat/cxoffice/lib/wine»
WINEDLLOVERRIDES = <undefined>
LD_PRELOAD = <undefined>
LD_ASSUME_KERNEL = <undefined>
WINELOADER = «/home/pat/cxoffice/bin/wineloader»
WINESERVER = «/home/pat/cxoffice/bin/wineserver»
WINEDEBUG = «+event,+tid,+win,+x11drv,+d3d»
CX_LOG = «-«
CX_DEBUGMSG = «+event,+tid,+win,+x11drv,+d3d»
DISPLAY = «:0»
544312: Releasing the ‘/tmp/.wine-1000/bottle-802-28404ad.lock’ lock
Command:
/home/pat/cxoffice/bin/wineloader winewrapper.exe —new-console —workdir C:userscrossoverStart MenuPrograms —start — C:userscrossoverStart MenuProgramsEpic Games Launcher.lnk
139985787782976:reading ‘/home/pat/cxoffice/etc/cxoffice.conf’ took 0.0006s
139985787782976:reading ‘/home/pat/.cxoffice/cxoffice.conf’ took 0.0001s
139985787782976:544314: Grabbing the ‘/tmp/.wine-1000/cxoffice.conf.lock’ lock
139985787782976:reading ‘/home/pat/.cxoffice/cxoffice.conf’ took 0.0000s
139985787782976:’/home/pat/.cxoffice/cxoffice.conf’ not modified -> no need to save
139985787782976:544314: Releasing the ‘cxoffice.conf’ lock
140366173603648:reading ‘/home/pat/cxoffice/etc/cxoffice.conf’ took 0.0005s
140366173603648:reading ‘/home/pat/.cxoffice/cxoffice.conf’ took 0.0001s
140366173603648:reading ‘/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf’ took 0.0004s
140366173603648:reading ‘/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf’ took 0.0000s
140366173603648:544316: Grabbing the ‘/tmp/.wine-1000/cxbottle.conf.lock’ lock
140366173603648:reading ‘/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf’ took 0.0000s
140366173603648:Too early to ask for a 16276 rating in Epic_Games_Store
140366173603648:’/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf’ not modified -> no need to save
140366173603648:544316: Releasing the ‘cxbottle.conf’ lock
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0016:trace:win:User32InitializeImmEntryTable (19650412)
001f:trace:win:User32InitializeImmEntryTable (19650412)
000b:trace:win:User32InitializeImmEntryTable (19650412)
0009:trace:win:User32InitializeImmEntryTable (19650412)
0009:trace:win:GetDesktopWindow starting explorer for desktop L»WinSta0root»
0009:trace:win:GetDesktopWindow started explorer pid 0024 tid 0025
0025:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0025:trace:win:User32InitializeImmEntryTable (19650412)
0025:trace:x11drv:init_pixmap_formats depth 1, bpp 1, pad 32
0025:trace:x11drv:init_pixmap_formats depth 4, bpp 8, pad 32
0025:trace:x11drv:init_pixmap_formats depth 8, bpp 8, pad 32
0025:trace:x11drv:init_pixmap_formats depth 15, bpp 16, pad 32
0025:trace:x11drv:init_pixmap_formats depth 16, bpp 16, pad 32
0025:trace:x11drv:init_pixmap_formats depth 24, bpp 32, pad 32
0025:trace:x11drv:init_pixmap_formats depth 32, bpp 32, pad 32
0025:trace:x11drv:init_visuals default visual 21 class 4 argb 23
0025:warn:x11drv:query_work_area _GTK_WORKAREAS is not supported, fallback to _NET_WORKAREA. Work areas may be incorrect on multi-monitor systems.
0025:trace:x11drv:xinerama_init monitor 0x0: (0,0)-(1920,1080) work (0,0)-(1920,1056) (primary)
0025:trace:x11drv:X11DRV_DisplayDevices_SetHandler Display device functions are now handled by: Xinerama
0025:trace:x11drv:X11DRV_DisplayDevices_SetHandler Display device functions are now handled by: XRandR 1.4
0025:trace:x11drv:X11DRV_XComposite_Init XComposite is up and running error_base = 0
0025:trace:x11drv:X11DRV_DisplayDevices_Init via «XRandR 1.4»
0025:trace:x11drv:X11DRV_DisplayDevices_Init GPU count: 2
0025:trace:x11drv:X11DRV_DisplayDevices_Init GPU: 0x1e0 L»modesetting», adapter count: 1
0025:warn:x11drv:query_work_area _GTK_WORKAREAS is not supported, fallback to _NET_WORKAREA. Work areas may be incorrect on multi-monitor systems.
0025:trace:x11drv:X11DRV_DisplayDevices_Init adapter: 0x1db, monitor count: 1
0025:trace:x11drv:X11DRV_DisplayDevices_Init monitor: 0 L»Generic Non-PnP Monitor»
0025:trace:x11drv:X11DRV_DisplayDevices_Init GPU: 0x1b8 L»NVIDIA-0″, adapter count: 0
0025:trace:win:WIN_CreateWindowEx (null) #8001 ex=00000000 style=86000000 0,0 0x0 parent=(nil) menu=(nil) inst=(nil) params=0x32ef10
0025:trace:win:dump_window_styles style: WS_POPUP WS_CLIPSIBLINGS WS_CLIPCHILDREN
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:set_window_pos win 0x10020 surface (nil) -> 0x7f3c8aaab780
0025:trace:win:WIN_CreateWindowEx hwnd 0x10020 cs 0,0 0x0 (0,0)-(0,0)
0025:trace:win:set_window_pos win 0x10020 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:win:WIN_SetWindowLong 0x10020 -4 7f3c8a2f0940 W
0025:trace:win:alloc_winproc allocated 0xffff000e for W 0x7f3c8a2f0940 (15/4096 used)
0025:trace:event:X11DRV_register_event_handler registered handler 0x7f3c8a3048c0 for event 89 «XRandR CrtcChange»
0025:trace:event:X11DRV_register_event_handler registered handler 0x7f3c8a3048c0 for event 90 «XRandR OutputChange»
0025:trace:event:X11DRV_register_event_handler registered handler 0x7f3c8a3048c0 for event 92 «XRandR ProviderChange»
0025:trace:win:WIN_CreateWindowEx created window 0x10020
0025:trace:win:WIN_CreateWindowEx (null) L»Message» ex=00000000 style=86000000 0,0 100×100 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP WS_CLIPSIBLINGS WS_CLIPCHILDREN
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:set_window_pos win 0x10026 surface (nil) -> 0x7f3c8aaab780
0025:trace:win:WIN_CreateWindowEx hwnd 0x10026 cs 0,0 100×100 (0,0)-(100,100)
0025:trace:win:set_window_pos win 0x10026 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:win:WIN_CreateWindowEx created window 0x10026
0025:trace:win:WIN_SetWindowLong 0x10020 -4 4046a0 W
0025:trace:win:alloc_winproc allocated 0xffff000f for W 0x4046a0 (16/4096 used)
0025:trace:win:SetWindowPos hwnd 0x10020, after (nil), 0,0 (1920×1080), flags 00000040
0025:trace:win:dump_winpos_flags flags: SWP_SHOWWINDOW
0025:trace:win:SWP_DoWinPosChanging hwnd 0x10020, after (nil), swp 0,0 1920×1080 flags 00001840 current (0,0)-(0,0) style 86000000 new (0,0)-(1920,1080)
0025:trace:win:SWP_DoNCCalcSize hwnd 0x10020 old win (0,0)-(0,0) old client (0,0)-(0,0) new win (0,0)-(1920,1080) new client (0,0)-(1920,1080)
0025:trace:win:set_window_pos win 0x10020 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:win:SetForegroundWindow 0x10020
0025:trace:win:GetDCEx hwnd 0x10020, hrgnClip 0x80038, flags 00010041
0025:trace:x11drv:X11DRV_ExtEscape SET_DRAWABLE hdc 0x50042 drawable 247 dc_rect (0,0)-(1920,1080)
0025:trace:win:GetDCEx (0x10020,0x80038,0x10053): returning 0x50042 (updated)
0025:trace:win:release_dc 0x10020 0x50042
0025:trace:win:SetFocus 0x10020 prev (nil)
0025:trace:win:USER_SetWindowPos status flags = 1042
0025:trace:win:RedrawWindow 0x10020 whole window flags: RDW_INVALIDATE RDW_ERASE RDW_NOCHILDREN
0025:trace:win:alloc_winproc allocated 0xffff0010 for W 0x4017a0 (17/4096 used)
0025:trace:win:WIN_CreateWindowEx L»WineAppBar» L»WineAppBar» ex=00000000 style=00000000 0,0 0x0 parent=0xfffffffffffffffd menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style:
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x1002c (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x1002c (0,0)-(0,0)
0025:trace:win:WINPOS_GetMinMaxInfo 106 106 / -3 -3 / 1932 1092 / 112 27
0025:trace:win:GetWindowRect hwnd 0x1002c (0,0)-(112,27)
0025:trace:win:invalidate_dce 0x1002c parent 0x10026 (0,0)-(112,27) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x1002c surface (nil) -> (nil)
0025:trace:win:WIN_CreateWindowEx hwnd 0x1002c cs 0,0 0x0 (0,0)-(112,27)
0025:trace:win:GetWindowRect hwnd 0x1002c (0,0)-(112,27)
0025:trace:win:invalidate_dce 0x1002c parent 0x10026 (0,0)-(112,27) ((0,0)-(112,27))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x1002c surface (nil) -> (nil)
0025:trace:win:WIN_CreateWindowEx created window 0x1002c
0025:trace:win:alloc_winproc allocated 0xffff0011 for W 0x410930 (18/4096 used)
0025:trace:win:WIN_CreateWindowEx (null) L»Shell_TrayWnd» ex=08000000 style=80000000 0,1080 0x0 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP
0025:trace:win:dump_window_styles exstyle: WS_EX_NOACTIVATE
0025:trace:win:GetProcessDefaultLayout found description L»Wine Explorer»
0025:trace:win:GetWindowRect hwnd 0x10030 (0,0)-(0,0)
0025:trace:x11drv:update_user_time user time window 2e00014
0025:trace:x11drv:set_mwm_hints 0x10030 setting mwm hints to 0,4 (style 84000000 exstyle 8000000)
0025:trace:x11drv:X11DRV_create_win_data win 0x10030/3400002 window (0,1080)-(0,1080) whole (0,1080)-(0,1080) client (0,1080)-(0,1080)
0025:trace:win:GetWindowRect hwnd 0x10030 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10030 (0,1080)-(0,1080)
0025:trace:win:invalidate_dce 0x10030 parent 0x10020 (0,1080)-(0,1080) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10030 surface (nil) -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10030 window (0,1080)-(0,1080) client (0,1080)-(0,1080) style 84000000 flags 0000003c
0025:trace:x11drv:set_mwm_hints 0x10030 setting mwm hints to 0,4 (style 84000000 exstyle 8000000)
0025:trace:x11drv:sync_window_position win 0x10030/3400002 pos 0,1080,0×0 after 10020 changes=f serial=36
0025:trace:win:WIN_CreateWindowEx hwnd 0x10030 cs 0,1080 0x0 (0,1080)-(0,1080)
0025:trace:win:WIN_CreateWindowEx L»Default IME» L»IME» ex=00000000 style=8c000000 0,0 1×1 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP WS_DISABLED WS_CLIPSIBLINGS
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x10032 (0,0)-(0,0)
0025:trace:x11drv:set_mwm_hints 0x10032 setting mwm hints to 0,4 (style 8c000000 exstyle 0)
0025:trace:x11drv:X11DRV_create_win_data win 0x10032/3400003 window (0,0)-(1,1) whole (0,0)-(1,1) client (0,0)-(1,1)
0025:trace:win:GetWindowRect hwnd 0x10032 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10032 (0,0)-(1,1)
0025:trace:win:invalidate_dce 0x10032 parent 0x10020 (0,0)-(1,1) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10032 surface (nil) -> (nil)
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10032 window (0,0)-(1,1) client (0,0)-(1,1) style 8c000000 flags 00000014
0025:trace:x11drv:set_mwm_hints 0x10032 setting mwm hints to 0,4 (style 8c000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10032/3400003 pos 0,0,1×1 after 10020 changes=f serial=59
0025:trace:win:WIN_CreateWindowEx hwnd 0x10032 cs 0,0 1×1 (0,0)-(1,1)
0025:trace:win:GetWindowRect hwnd 0x10032 (0,0)-(1,1)
0025:trace:win:GetWindowRect hwnd 0x10032 (0,0)-(1,1)
0025:trace:win:invalidate_dce 0x10032 parent 0x10020 (0,0)-(1,1) ((0,0)-(1,1))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10032 surface (nil) -> (nil)
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10032 window (0,0)-(1,1) client (0,0)-(1,1) style 8c000000 flags 00000010
0025:trace:x11drv:set_mwm_hints 0x10032 setting mwm hints to 0,4 (style 8c000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10032/3400003 pos 0,0,1×1 after 10020 changes=4f serial=65
0025:trace:win:WIN_CreateWindowEx created window 0x10032
0025:trace:win:WIN_CreateWindowEx register IME window for 0x10030
0025:trace:win:GetWindowRect hwnd 0x10030 (0,1080)-(0,1080)
0025:trace:win:GetWindowRect hwnd 0x10030 (0,1080)-(0,1080)
0025:trace:win:invalidate_dce 0x10030 parent 0x10020 (0,1080)-(0,1080) ((0,1080)-(0,1080))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10030 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10030 window (0,1080)-(0,1080) client (0,1080)-(0,1080) style 84000000 flags 00000018
0025:trace:x11drv:set_mwm_hints 0x10030 setting mwm hints to 0,4 (style 84000000 exstyle 8000000)
0025:trace:x11drv:sync_window_position win 0x10030/3400002 pos 0,1080,0×0 after 10020 changes=4f serial=69
0025:trace:win:WIN_CreateWindowEx created window 0x10030
0025:trace:win:SetWindowPos hwnd 0x10030, after (nil), 1920,1080 (0x0), flags 00000015
0025:trace:win:dump_winpos_flags flags: SWP_NOSIZE SWP_NOZORDER SWP_NOACTIVATE
0025:trace:win:SWP_DoWinPosChanging hwnd 0x10030, after (nil), swp 1920,1080 0x0 flags 00001815 current (0,1080)-(0,1080) style 84000000 new (1920,1080)-(1920,1080)
0025:trace:win:GetWindowRect hwnd 0x10030 (0,1080)-(0,1080)
0025:trace:win:GetWindowRect hwnd 0x10030 (1920,1080)-(1920,1080)
0025:trace:win:invalidate_dce 0x10030 parent 0x10020 (1920,1080)-(1920,1080) ((0,1080)-(0,1080))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10030 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10030 window (1920,1080)-(1920,1080) client (1920,1080)-(1920,1080) style 84000000 flags 0000081d
0025:trace:x11drv:set_mwm_hints 0x10030 setting mwm hints to 0,4 (style 84000000 exstyle 8000000)
0025:trace:x11drv:sync_window_position win 0x10030/3400002 pos 1920,1080,0×0 after 10020 changes=f serial=73
0025:trace:win:USER_SetWindowPos status flags = 0805
0025:trace:win:alloc_winproc allocated 0xffff0012 for W 0x7f3c8a8c2a40 (19/4096 used)
0025:trace:win:WIN_CreateWindowEx (null) L»WineDdeEventClass» ex=00000000 style=80000000 0,0 0x0 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x10034 (0,0)-(0,0)
0025:trace:x11drv:set_mwm_hints 0x10034 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:X11DRV_create_win_data win 0x10034/3400004 window (0,0)-(0,0) whole (0,0)-(0,0) client (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10034 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10034 (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x10034 parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10034 surface (nil) -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10034 window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 0000003c
0025:trace:x11drv:set_mwm_hints 0x10034 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10034/3400004 pos 0,0,0×0 after 10020 changes=f serial=94
0025:trace:win:WIN_CreateWindowEx hwnd 0x10034 cs 0,0 0x0 (0,0)-(0,0)
0025:trace:win:WIN_CreateWindowEx register IME window for 0x10034
0025:trace:win:GetWindowRect hwnd 0x10034 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10034 (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x10034 parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10034 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10034 window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 00000018
0025:trace:x11drv:set_mwm_hints 0x10034 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10034/3400004 pos 0,0,0×0 after 10020 changes=4f serial=100
0025:trace:win:WIN_CreateWindowEx created window 0x10034
0025:trace:win:WIN_SetWindowLong 0x10034 0 630c00 W
0025:trace:win:alloc_winproc allocated 0xffff0013 for W 0x7f3c8a8c5810 (20/4096 used)
0025:trace:win:WIN_CreateWindowEx (null) L»WineDdeServerName» ex=00000000 style=80000000 0,0 0x0 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x10036 (0,0)-(0,0)
0025:trace:x11drv:set_mwm_hints 0x10036 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:X11DRV_create_win_data win 0x10036/3400005 window (0,0)-(0,0) whole (0,0)-(0,0) client (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10036 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10036 (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x10036 parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10036 surface (nil) -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10036 window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 0000003c
0025:trace:x11drv:set_mwm_hints 0x10036 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10036/3400005 pos 0,0,0×0 after 10020 changes=f serial=122
0025:trace:win:WIN_CreateWindowEx hwnd 0x10036 cs 0,0 0x0 (0,0)-(0,0)
0025:trace:win:WIN_CreateWindowEx register IME window for 0x10036
0025:trace:win:GetWindowRect hwnd 0x10036 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10036 (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x10036 parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10036 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10036 window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 00000018
0025:trace:x11drv:set_mwm_hints 0x10036 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10036/3400005 pos 0,0,0×0 after 10020 changes=4f serial=128
0025:trace:win:WIN_CreateWindowEx created window 0x10036
0025:trace:win:WIN_SetWindowLong 0x10036 0 630c00 W
0025:trace:win:WIN_SetWindowLong 0x10036 8 6311e0 W
0025:trace:win:WIN_CreateWindowEx (null) L»WineDdeServerName» ex=00000000 style=80000000 0,0 0x0 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x10038 (0,0)-(0,0)
0025:trace:x11drv:set_mwm_hints 0x10038 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:X11DRV_create_win_data win 0x10038/3400006 window (0,0)-(0,0) whole (0,0)-(0,0) client (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10038 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10038 (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x10038 parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10038 surface (nil) -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10038 window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 0000003c
0025:trace:x11drv:set_mwm_hints 0x10038 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10038/3400006 pos 0,0,0×0 after 10020 changes=f serial=150
0025:trace:win:WIN_CreateWindowEx hwnd 0x10038 cs 0,0 0x0 (0,0)-(0,0)
0025:trace:win:WIN_CreateWindowEx register IME window for 0x10038
0025:trace:win:GetWindowRect hwnd 0x10038 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10038 (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x10038 parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10038 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10038 window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 00000018
0025:trace:x11drv:set_mwm_hints 0x10038 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10038/3400006 pos 0,0,0×0 after 10020 changes=4f serial=156
0025:trace:win:WIN_CreateWindowEx created window 0x10038
0025:trace:win:WIN_SetWindowLong 0x10038 0 630c00 W
0025:trace:win:WIN_SetWindowLong 0x10038 8 6317f0 W
0025:trace:win:WIN_CreateWindowEx (null) L»WineDdeServerName» ex=00000000 style=80000000 0,0 0x0 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x1003a (0,0)-(0,0)
0025:trace:x11drv:set_mwm_hints 0x1003a setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:X11DRV_create_win_data win 0x1003a/3400007 window (0,0)-(0,0) whole (0,0)-(0,0) client (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x1003a (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x1003a (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x1003a parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x1003a surface (nil) -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x1003a window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 0000003c
0025:trace:x11drv:set_mwm_hints 0x1003a setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x1003a/3400007 pos 0,0,0×0 after 10020 changes=f serial=178
0025:trace:win:WIN_CreateWindowEx hwnd 0x1003a cs 0,0 0x0 (0,0)-(0,0)
0025:trace:win:WIN_CreateWindowEx register IME window for 0x1003a
0025:trace:win:GetWindowRect hwnd 0x1003a (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x1003a (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x1003a parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x1003a surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x1003a window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 00000018
0025:trace:x11drv:set_mwm_hints 0x1003a setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x1003a/3400007 pos 0,0,0×0 after 10020 changes=4f serial=184
0025:trace:win:WIN_CreateWindowEx created window 0x1003a
0025:trace:win:WIN_SetWindowLong 0x1003a 0 630c00 W
0025:trace:win:WIN_SetWindowLong 0x1003a 8 631ac0 W
0025:trace:win:alloc_winproc allocated 0xffff0014 for W 0x650110e0 (21/4096 used)
0025:trace:win:WIN_CreateWindowEx (null) L»OleMainThreadWndClass» ex=00000000 style=00000000 0,0 0x0 parent=0xfffffffffffffffd menu=(nil) inst=0x65000000 params=(nil)
0025:trace:win:dump_window_styles style:
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x1003c (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x1003c (0,0)-(0,0)
0026:trace:win:alloc_winproc allocated 0xffff0015 for W 0x7f3c8a2c2c20 (22/4096 used)
0026:trace:win:WIN_CreateWindowEx (null) L»__wine_clipboard_manager» ex=00000000 style=00000000 0,0 0x0 parent=0xfffffffffffffffd menu=(nil) inst=(nil) params=(nil)
0026:trace:win:dump_window_styles style:
0026:trace:win:dump_window_styles exstyle:
0025:trace:win:WINPOS_GetMinMaxInfo 106 106 / -3 -3 / 1932 1092 / 112 27
0025:trace:win:GetWindowRect hwnd 0x1003c (0,0)-(112,27)
0025:trace:win:invalidate_dce 0x1003c parent 0x10026 (0,0)-(112,27) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x1003c surface (nil) -> (nil)
0026:trace:win:GetWindowRect hwnd 0x1003e (0,0)-(0,0)
0025:trace:win:WIN_CreateWindowEx hwnd 0x1003c cs 0,0 0x0 (0,0)-(112,27)
0025:trace:win:GetWindowRect hwnd 0x1003c (0,0)-(112,27)
0025:trace:win:invalidate_dce 0x1003c parent 0x10026 (0,0)-(112,27) ((0,0)-(112,27))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
Hi,
Did you try changing your windows manager? Metacity gave me some issues few times. Try different managers and see if something changes, try the latest dxvk and last but not least this command if you didn’t already /opt/cxoffice/bin/cxfix —auto
I’ve tried a different windows manager same results. Everything installed is at the latest version and cxfix reports no issues. It may be that this is a problem that isn’t fixable at this time. I know there have been issues with this application, just figured I’d give it a shot and see if I can make things work, especially since it seems that the primary issue is getting it installed for most people.
Just found that using -opengl as a parameter to the launcher seems to help with this significantly.
Hi
Thanks for the debugging. Glad to hear that it works… Better at least. Could you please leave a rating and do not forget to add your discovery to the evaluation note, it may help others.
I was able to install the program but it fails to open. I installed it inside a bottle with Windows 10 64 bit, Core Fonts, Net Framework 4.8, DirectX for Modern Games and DXVK. When the program starts, an error screen appears on EpicWebhelper.exe (see backtrace) and the application does not start. I only see a black screen. The error is: “Epicwebhelper.exe has encountered an error and needs to be closed” I also tried to install it inside a bottle with Windows 7 64 bit but I always get the same error.
Backtrace
Unhandled exception: page fault on read access to 0x00000000 in 64-bit code (0x0000000004bc4548).
Register dump:
rip:0000000004bc4548 rsp:00000000005ee730 rbp:00006b33b00318b0 eflags:00010202 ( R- — I — — — )
rax:00000000005ee758 rbx:0000000000000000 rcx:0000181d0a6232ec rdx:000000000812f080
rsi:0000000007c23f90 rdi:0000107cb5521b38 r8:0000000000000011 r9:00000000ff000000 r10:000000000812f080
r11:0000181d0a6232ec r12:0000000000000000 r13:0000000000000000 r14:00000000005ee758 r15:00000000005ee7f0
Stack dump:
0x00000000005ee730: 0000000000000000 0000000000000000
0x00000000005ee740: 0000290e32310217 0000107cb5521b38
0x00000000005ee750: 00006b33b0031680 0000181d0a6232e0
0x00000000005ee760: 0000000000000000 0000000000000000
0x00000000005ee770: 0000000000000000 0000000000000000
0x00000000005ee780: 00006b33b00318b0 0000290e32310237
0x00000000005ee790: 00000000005ee7f0 0000107cb5521b38
0x00000000005ee7a0: 0000000007c23f90 0000000000000000
0x00000000005ee7b0: 00006b33b00316a8 0000000004bc4686
0x00000000005ee7c0: 00006b33b00318b0 00000000039088ac
0x00000000005ee7d0: 00006b33b0067f08 0000107cb5521a71
0x00000000005ee7e0: 0000000009cc92c0 0000000009cc92f0
Backtrace:
=>0 0x0000000004bc4548 EntryPoint+0xffffffffffffffff() in libcef (0x00006b33b00318b0)
1 0x0000000004bc4686 EntryPoint+0xffffffffffffffff() in libcef (0x00006b33b00318b0)
2 0x0000000004ced24e EntryPoint+0xffffffffffffffff() in libcef (0x00006b33b00318b0)
0x0000000004bc4548 EntryPoint+0xffffffffffffffff in libcef: movq (%rbx),%rax
Modules:
Module Address Debug info Name (389 modules)
ELF 2000- 9000 Deferred <wine-loader>
PE 5f0000- 644000 Deferred shlwapi
PE 650000- 653000 Deferred api-ms-win-crt-utility-l1-1-0
PE 660000- 664000 Deferred api-ms-win-crt-stdio-l1-1-0
PE 670000- 673000 Deferred api-ms-win-crt-environment-l1-1-0
PE 680000- 683000 Deferred api-ms-win-crt-time-l1-1-0
PE 8b0000- 8c8000 Deferred imm32
PE 1590000- 1597000 Deferred api-ms-win-core-fibers-l1-1-1
PE 15a0000- 8e90000 Export libcef
PE 8ea0000- 8fcf000 Deferred oleaut32
PE 8fd0000- 9089000 Deferred winmm
PE 9090000- 91d2000 Deferred comctl32
PE 91e0000- 9209000 Deferred propsys
PE 9210000- 9311000 Deferred comdlg32
PE 9320000- 934d000 Deferred credui
PE 9350000- 93d0000 Deferred wininet
PE 93d0000- 94d6000 Deferred cryptui
PE 94e0000- 94f3000 Deferred esent
PE 9500000- 957c000 Deferred setupapi
PE 96d0000- 9afe000 Deferred d3dcompiler_47
PE 9d20000- aade000 Deferred libglesv2
PE aae0000- ab48000 Deferred libegl
PE 53850000- 53886000 Deferred uiautomationcore
PE 61340000- 61347000 Deferred api-ms-win-core-localization-obsolete-l1-2-0
PE 61540000- 61543000 Deferred api-ms-win-crt-locale-l1-1-0
PE 61f40000- 61f4d000 Deferred wtsapi32
PE 62140000- 6216f000 Deferred uxtheme
PE 62540000- 6256a000 Deferred wintrust
PE 62600000- 6263f000 Deferred usp10
PE 63140000- 63144000 Deferred api-ms-win-crt-runtime-l1-1-0
PE 63800000- 63803000 Deferred api-ms-win-crt-heap-l1-1-0
PE 638c0000- 638ce000 Deferred dwmapi
PE 64340000- 64380000 Deferred winhttp
PE 64500000- 64551000 Deferred concrt140
PE 64940000- 64959000 Deferred shcore
PE 64b80000- 64b8f000 Deferred hid
PE 64f40000- 64fa3000 Deferred d3d11
PE 65000000- 65140000 Deferred ole32
PE 65780000- 6578e000 Deferred version
PE 66600000- 66607000 Deferred api-ms-win-core-datetime-l1-1-1
PE 66780000- 66787000 Deferred api-ms-win-core-string-l1-1-0
PE 66a80000- 66b1b000 Deferred msvcp140
PE 67d00000- 67d0e000 Deferred userenv
PE 68000000- 681a5000 Deferred libwine.1.0.dylib
ELF 6a800000- 6a818000 Deferred wow64cpu<elf>
-PE 6a810000- 6a813000 wow64cpu
ELF 6a92f000- 6ab8e000 Deferred user32<elf>
-PE 6a930000- 6ab79000 user32
ELF 6ab8e000- 6ad21000 Deferred gdi32<elf>
-PE 6ab90000- 6ad13000 gdi32
ELF 6ad21000- 6adac000 Deferred advapi32<elf>
-PE 6ad30000- 6ad9f000 advapi32
ELF 6adac000- 6ae8c000 Deferred msvcrt<elf>
-PE 6adb0000- 6ae75000 msvcrt
ELF 6ae8c000- 6afb3000 Deferred ucrtbase<elf>
-PE 6ae90000- 6af95000 ucrtbase
ELF 6afb3000- 6aff4000 Deferred ws2_32<elf>
-PE 6afc0000- 6afec000 ws2_32
ELF 6b800000- 6c206000 Deferred shell32<elf>
-PE 6b810000- 6c1e6000 shell32
PE 6c206000- 6c29a000 Deferred libcxfreetype.6.dylib
ELF 6c29a000- 6c3b4000 Deferred msvcr120<elf>
-PE 6c2a0000- 6c396000 msvcr120
ELF 6c4b4000- 6c4e5000 Deferred iphlpapi<elf>
-PE 6c4c0000- 6c4de000 iphlpapi
ELF 6c4e5000- 6c51e000 Deferred dxgi<elf>
-PE 6c4f0000- 6c518000 dxgi
ELF 6c51e000- 6c68f000 Deferred wined3d<elf>
-PE 6c520000- 6c680000 wined3d
ELF 6c68f000- 6c6d9000 Deferred secur32<elf>
-PE 6c690000- 6c6d2000 secur32
ELF 6c6d9000- 6c71d000 Deferred netapi32<elf>
-PE 6c6e0000- 6c716000 netapi32
ELF 6c71d000- 6c817000 Deferred crypt32<elf>
-PE 6c720000- 6c80b000 crypt32
ELF 6c817000- 6c83f000 Deferred bcrypt<elf>
-PE 6c820000- 6c839000 bcrypt
ELF 6c83f000- 6c8d4000 Deferred dwrite<elf>
-PE 6c840000- 6c8cd000 dwrite
ELF 6c8d4000- 6c92c000 Deferred winspool<elf>
-PE 6c8e0000- 6c924000 winspool
ELF 6c92c000- 6c9ab000 Deferred dbghelp<elf>
-PE 6c930000- 6c9a2000 dbghelp
ELF 6c9ab000- 6ca6b000 Deferred winemac<elf>
-PE 6c9b0000- 6ca57000 winemac
PE 6d4ce000- 6d505000 Deferred libcxpng16.16.dylib
ELF 6d52a000- 6d544000 Deferred kerberos<elf>
-PE 6d530000- 6d53f000 kerberos
PE 6d580000- 6d584000 Deferred api-ms-win-crt-convert-l1-1-0
PE 6d91f000- 6d9a0000 Deferred libgmp.10.dylib
PE 6d9c0000- 6d9df000 Deferred mpr
PE 6dd80000- 6dd84000 Deferred api-ms-win-crt-string-l1-1-0
PE 6e280000- 6e28e000 Deferred ncrypt
PE 6e340000- 6e348000 Deferred api-ms-win-core-synch-l1-2-0
PE 6e348000- 6e4f3000 Deferred libgnutls.30.dylib
PE 6e6c0000- 6e6c8000 Deferred api-ms-win-core-localization-l1-2-1
PE 6e780000- 6e7d9000 Deferred oleacc
PE 6eac0000- 6ead5000 Deferred vcruntime140
PE 6f400000- 6f47c000 Deferred wineps
PE 6f940000- 6f974000 Deferred d3d9
PE 6fbc0000- 6fc44000 Deferred rpcrt4
PE 70580000- 70585000 Deferred api-ms-win-crt-math-l1-1-0
PE 70a00000- 70a0c000 Deferred dhcpcsvc
PE 71140000- 711dd000 Deferred urlmon
PE 71240000- 71260000 Deferred jsproxy
ELF 7a800000- 7a968000 Deferred opengl32<elf>
-PE 7a810000- 7a95a000 opengl32
PE 7b000000- 7b0c4000 Deferred kernelbase
ELF 7b400000- 7b671000 Deferred kernel32<elf>
-PE 7b410000- 7b65e000 kernel32
ELF 7bc00000- 7bed1000 Deferred ntdll<elf>
-PE 7bc10000- 7beb5000 ntdll
ELF 7c400000- 7c409000 Deferred <wine-loader>
PE 140000000- 1404ba000 Deferred epicwebhelper
PE 180000000- 1800ff000 Deferred chrome_elf
PE 7ff33a60000- 7ff33a78000 Deferred dxva2
PE 7fff279d6000- 7fff27c24000 Deferred rawcamera
PE 7fff3056b000- 7fff3056c000 Deferred accelerate
PE 7fff30583000- 7fff30e1f000 Deferred vimage
PE 7fff30bda000- 7fff30d70000 Deferred libblas.dylib
PE 7fff30e42000- 7fff31184000 Deferred libbnns.dylib
PE 7fff31316000- 7fff316be000 Deferred liblapack.dylib
PE 7fff316b2000- 7fff316c8000 Deferred liblinearalgebra.dylib
PE 7fff316c8000- 7fff316ce000 Deferred libquadrature.dylib
PE 7fff316ce000- 7fff3173f000 Deferred libsparse.dylib
PE 7fff3173f000- 7fff31752000 Deferred libsparseblas.dylib
PE 7fff31752000- 7fff318e5000 Deferred libvdsp.dylib
PE 7fff3192a000- 7fff31aa9000 Deferred veclib
PE 7fff3192a000- 7fff31aa9000 Deferred libvmisc.dylib
PE 7fff319ee000- 7fff31a4e000 Deferred accounts
PE 7fff31b97000- 7fff32958000 Deferred appkit
PE 7fff329a7000- 7fff329a8000 Deferred applicationservices
PE 7fff329a8000- 7fff32a14000 Deferred ats
PE 7fff32aac000- 7fff32aeb000 Deferred libfontregistry.dylib
PE 7fff32b45000- 7fff32b75000 Deferred atsui
PE 7fff32b75000- 7fff32b7a000 Deferred colorsynclegacy
PE 7fff32c13000- 7fff32c6b000 Deferred hiservices
PE 7fff32c6b000- 7fff32c7a000 Deferred langanalysis
PE 7fff32c7a000- 7fff32cc0000 Deferred printcore
PE 7fff32cc0000- 7fff32ccb000 Deferred qd
PE 7fff32ccb000- 7fff32cd9000 Deferred speechsynthesis
PE 7fff32cd9000- 7fff32dbb000 Deferred audiotoolbox
PE 7fff32dbc000- 7fff32dbd000 Deferred audiounit
PE 7fff33153000- 7fff334e3000 Deferred cfnetwork
PE 7fff3355e000- 7fff3355f000 Deferred carbon
PE 7fff3355f000- 7fff33563000 Deferred commonpanels
PE 7fff33563000- 7fff33858000 Deferred hitoolbox
PE 7fff33858000- 7fff3385c000 Deferred help
PE 7fff3385c000- 7fff33862000 Deferred imagecapture
PE 7fff33862000- 7fff33863000 Deferred ink
PE 7fff33863000- 7fff3387e000 Deferred openscripting
PE 7fff3389e000- 7fff3389f000 Deferred print
PE 7fff3389f000- 7fff338a2000 Deferred securityhi
PE 7fff338a2000- 7fff338a9000 Deferred speechrecognition
PE 7fff33a50000- 7fff33b47000 Deferred colorsync
PE 7fff33e31000- 7fff3433b000 Deferred coreaudio
PE 7fff3438d000- 7fff343c6000 Deferred corebluetooth
PE 7fff343c6000- 7fff347c2000 Deferred coredisplay
PE 7fff343c6000- 7fff347c2000 Deferred coredata
PE 7fff348e4000- 7fff34d65000 Deferred corefoundation
PE 7fff34d65000- 7fff353fd000 Deferred coregraphics
PE 7fff353e8000- 7fff35744000 Deferred coreimage
PE 7fff35b04000- 7fff35be0000 Deferred coremedia
PE 7fff35ccc000- 7fff35ccd000 Deferred coreservices
PE 7fff35ccd000- 7fff35d53000 Deferred ae
PE 7fff35d53000- 7fff36035000 Deferred carboncore
PE 7fff36035000- 7fff36083000 Deferred dictionaryservices
PE 7fff36083000- 7fff3608c000 Deferred fsevents
PE 7fff3608c000- 7fff362c7000 Deferred launchservices
PE 7fff362c7000- 7fff36360000 Deferred metadata
PE 7fff36360000- 7fff3638e000 Deferred osservices
PE 7fff3638e000- 7fff363f6000 Deferred searchkit
PE 7fff363f6000- 7fff3641b000 Deferred sharedfilelist
PE 7fff3673f000- 7fff368f7000 Deferred coretext
PE 7fff368f7000- 7fff3693c000 Deferred corevideo
PE 7fff3693c000- 7fff369ca000 Deferred corewlan
PE 7fff36c60000- 7fff36c67000 Deferred diskarbitration
PE 7fff36e5b000- 7fff36f8a000 Deferred fileprovider
PE 7fff36fa1000- 7fff37367000 Deferred foundation
PE 7fff373d3000- 7fff37424000 Deferred gss
PE 7fff37560000- 7fff37675000 Deferred iobluetooth
PE 7fff376da000- 7fff3777f000 Deferred iokit
PE 7fff37780000- 7fff37792000 Deferred iosurface
PE 7fff37810000- 7fff3796f000 Deferred imageio
PE 7fff3796d000- 7fff37971000 Deferred libgif.dylib
PE 7fff37971000- 7fff37a2b000 Deferred libjp2.dylib
PE 7fff37a2b000- 7fff37a50000 Deferred libjpeg.dylib
PE 7fff37ccc000- 7fff37ce7000 Deferred libpng.dylib
PE 7fff37ce7000- 7fff37ce9000 Deferred libradiance.dylib
PE 7fff37ce9000- 7fff37d30000 Deferred libtiff.dylib
PE 7fff39291000- 7fff392a4000 Deferred kerberos
PE 7fff392a4000- 7fff392a5000 Deferred libheimdalproxy.dylib
PE 7fff39636000- 7fff39641000 Deferred mediaaccessibility
PE 7fff3970c000- 7fff39e5a000 Deferred mediatoolbox
PE 7fff39e5b000- 7fff39f26000 Deferred metal
PE 7fff39f42000- 7fff39f80000 Deferred mpscore
PE 7fff39f80000- 7fff3a00b000 Deferred mpsimage
PE 7fff3a00b000- 7fff3a031000 Deferred mpsmatrix
PE 7fff3a031000- 7fff3a047000 Deferred mpsndarray
PE 7fff3a047000- 7fff3a1a6000 Deferred mpsneuralnetwork
PE 7fff3a1a6000- 7fff3a1f6000 Deferred mpsrayintersector
PE 7fff3a1f6000- 7fff3a1f8000 Deferred metalperformanceshaders
PE 7fff3b285000- 7fff3b292000 Deferred netfs
PE 7fff3b292000- 7fff3b3ea000 Deferred network
PE 7fff3de1b000- 7fff3de74000 Deferred opencl
PE 7fff3de74000- 7fff3de91000 Deferred cfopendirectory
PE 7fff3de91000- 7fff3de9d000 Deferred opendirectory
PE 7fff3e802000- 7fff3e805000 Deferred libcvmspluginsupport.dylib
PE 7fff3e805000- 7fff3e80b000 Deferred libcorefscache.dylib
PE 7fff3e80b000- 7fff3e810000 Deferred libcorevmclient.dylib
PE 7fff3e810000- 7fff3e819000 Deferred libgfxshared.dylib
PE 7fff3e819000- 7fff3e824000 Deferred libgl.dylib
PE 7fff3e824000- 7fff3e859000 Deferred libglimage.dylib
PE 7fff3e9ee000- 7fff3ea2b000 Deferred libglu.dylib
PE 7fff3f466000- 7fff3f476000 Deferred opengl
PE 7fff40433000- 7fff406b7000 Deferred quartzcore
PE 7fff41239000- 7fff41583000 Deferred security
PE 7fff41583000- 7fff4160c000 Deferred securityfoundation
PE 7fff4163a000- 7fff4163f000 Deferred servicemanagement
PE 7fff422ea000- 7fff42365000 Deferred systemconfiguration
PE 7fff425e4000- 7fff42968000 Deferred videotoolbox
PE 7fff462d4000- 7fff4639a000 Deferred apfs
PE 7fff474ae000- 7fff474b0000 Deferred aggregatedictionary
PE 7fff478c6000- 7fff478e4000 Deferred appcontainer
PE 7fff47938000- 7fff47947000 Deferred appsandbox
PE 7fff47dc2000- 7fff47de7000 Deferred apple80211
PE 7fff480a4000- 7fff480b4000 Deferred applefscompression
PE 7fff481b2000- 7fff481be000 Deferred appleidauthsupport
PE 7fff481ff000- 7fff48248000 Deferred applejpeg
PE 7fff48636000- 7fff48659000 Deferred applesauce
PE 7fff48717000- 7fff4871b000 Deferred applesysteminfo
PE 7fff4871b000- 7fff4876c000 Deferred appleva
PE 7fff487b4000- 7fff487c4000 Deferred assertionservices
PE 7fff48d06000- 7fff49102000 Deferred audioresourcearbitration
PE 7fff49357000- 7fff49598000 Deferred audiotoolboxcore
PE 7fff4959b000- 7fff496b8000 Deferred authkit
PE 7fff49874000- 7fff4987e000 Deferred backgroundtaskmanagement
PE 7fff4987e000- 7fff49920000 Deferred backup
PE 7fff49920000- 7fff499ad000 Deferred baseboard
PE 7fff49aae000- 7fff49aeb000 Deferred bom
PE 7fff4a66a000- 7fff4a6ba000 Deferred chunkinglibrary
PE 7fff4b565000- 7fff4b576000 Deferred commonauth
PE 7fff4b589000- 7fff4b5a1000 Deferred commonutilities
PE 7fff4bca7000- 7fff4c07d000 Deferred coreauc
PE 7fff4c07d000- 7fff4c0ab000 Deferred coreavchd
PE 7fff4c0cd000- 7fff4c0ef000 Deferred coreanalytics
PE 7fff4c685000- 7fff4c696000 Deferred coreemoji
PE 7fff4ccd5000- 7fff4cd40000 Deferred corenlp
PE 7fff4d16d000- 7fff4d176000 Deferred corephonenumbers
PE 7fff4db62000- 7fff4db86000 Deferred coresvg
PE 7fff4db86000- 7fff4dbba000 Deferred coreservicesinternal
PE 7fff4dbba000- 7fff4dbe9000 Deferred coreservicesstore
PE 7fff4e10d000- 7fff4e1a4000 Deferred coresymbolication
PE 7fff4e23b000- 7fff4e368000 Deferred coreui
PE 7fff4e368000- 7fff4e522000 Deferred coreutils
PE 7fff4e65b000- 7fff4e66f000 Deferred crashreportersupport
PE 7fff4e727000- 7fff4e73a000 Deferred dfrfoundation
PE 7fff4e73a000- 7fff4e740000 Deferred dsexternaldisplay
PE 7fff4e7c9000- 7fff4e844000 Deferred datadetectorscore
PE 7fff4e88f000- 7fff4e8cd000 Deferred debugsymbols
PE 7fff4e8cd000- 7fff4ea56000 Deferred desktopservicespriv
PE 7fff50400000- 7fff5081c000 Deferred facecore
PE 7fff50eba000- 7fff50ff2000 Deferred libfontparser.dylib
PE 7fff5108b000- 7fff5109c000 Deferred libhvf.dylib
PE 7fff55c37000- 7fff55c3e000 Deferred gpuwrangler
PE 7fff55f5c000- 7fff55f83000 Deferred generationalstorage
PE 7fff570b0000- 7fff570bf000 Deferred graphvisualizer
PE 7fff5725d000- 7fff5731c000 Deferred heimdal
PE 7fff594a1000- 7fff594aa000 Deferred ioaccelerator
PE 7fff594b6000- 7fff594ce000 Deferred iopresentment
PE 7fff59855000- 7fff598a1000 Deferred iconservices
PE 7fff59a5e000- 7fff59a66000 Deferred internationalsupport
PE 7fff59cf2000- 7fff59d12000 Deferred keychaincircle
PE 7fff59e46000- 7fff59f15000 Deferred languagemodeling
PE 7fff59f15000- 7fff59f5e000 Deferred lexicon
PE 7fff59f64000- 7fff59f6a000 Deferred linguisticdata
PE 7fff5a802000- 7fff5a806000 Deferred mangrove
PE 7fff5aa6e000- 7fff5aaf9000 Deferred mediaexperience
PE 7fff5b2d2000- 7fff5b31f000 Deferred metadatautilities
PE 7fff5b31f000- 7fff5b3f1000 Deferred metaltools
PE 7fff5b44e000- 7fff5b468000 Deferred mobileasset
PE 7fff5b624000- 7fff5b643000 Deferred mobilekeybag
PE 7fff5b8a5000- 7fff5b8d6000 Deferred multitouchsupport
PE 7fff5bdd5000- 7fff5bde0000 Deferred netauth
PE 7fff5c7f5000- 7fff5c841000 Deferred otsvg
PE 7fff5da5d000- 7fff5da69000 Deferred performanceanalysis
PE 7fff5da69000- 7fff5da92000 Deferred persistentconnection
PE 7fff60451000- 7fff6046b000 Deferred protocolbuffer
PE 7fff608ca000- 7fff608f4000 Deferred remoteviewservices
PE 7fff60a58000- 7fff60a94000 Deferred runningboardservices
PE 7fff62374000- 7fff62378000 Deferred seccodewrapper
PE 7fff624ea000- 7fff62612000 Deferred sharing
PE 7fff63a26000- 7fff63d1d000 Deferred skylight
PE 7fff64569000- 7fff64578000 Deferred speechrecognitioncore
PE 7fff64c53000- 7fff64c95000 Deferred streamingzip
PE 7fff64dab000- 7fff64db5000 Deferred symptomdiagnosticreporter
PE 7fff6506b000- 7fff6507c000 Deferred tcc
PE 7fff655a0000- 7fff65667000 Deferred textureio
PE 7fff65836000- 7fff65a8f000 Deferred uifoundation
PE 7fff66703000- 7fff66724000 Deferred usermanagement
PE 7fff674cf000- 7fff675ba000 Deferred viewbridge
PE 7fff6775f000- 7fff67761000 Deferred watchdogclient
PE 7fff68390000- 7fff68394000 Deferred xcttargetbootstrap
PE 7fff6840d000- 7fff6841c000 Deferred caulk
PE 7fff6875d000- 7fff68760000 Deferred loginsupport
PE 7fff6b243000- 7fff6b277000 Deferred libaudiotoolboxutility.dylib
PE 7fff6b27d000- 7fff6b2b2000 Deferred libcrfsuite.dylib
PE 7fff6b2b4000- 7fff6b2bf000 Deferred libchinesetokenizer.dylib
PE 7fff6b34a000- 7fff6b34d000 Deferred libdiagnosticmessagesclient.dylib
PE 7fff6b392000- 7fff6b54a000 Deferred libfosl_dynamic.dylib
PE 7fff6b570000- 7fff6b577000 Deferred libioreport.dylib
PE 7fff6b658000- 7fff6b660000 Deferred libmatch.1.dylib
PE 7fff6b68e000- 7fff6b6af000 Deferred libmobilegestalt.dylib
PE 7fff6b820000- 7fff6b822000 Deferred libsystem.b.dylib
PE 7fff6b8ae000- 7fff6b8b0000 Deferred libthaitokenizer.dylib
PE 7fff6b8c7000- 7fff6b8de000 Deferred libapple_nghttp2.dylib
PE 7fff6b912000- 7fff6b985000 Deferred libarchive.2.dylib
PE 7fff6b985000- 7fff6bab5000 Deferred libauto.dylib
PE 7fff6b985000- 7fff6bab5000 Deferred libate.dylib
PE 7fff6bae8000- 7fff6baf9000 Deferred libbsm.0.dylib
PE 7fff6baf9000- 7fff6bb06000 Deferred libbz2.1.0.dylib
PE 7fff6bb06000- 7fff6bb59000 Deferred libc++.1.dylib
PE 7fff6bb59000- 7fff6bb6f000 Deferred libc++abi.dylib
PE 7fff6bb6f000- 7fff6bb70000 Deferred libcharset.1.dylib
PE 7fff6bb70000- 7fff6bb82000 Deferred libcmph.dylib
PE 7fff6bb82000- 7fff6bb9b000 Deferred libcompression.dylib
PE 7fff6be73000- 7fff6be8a000 Deferred libcoretls.dylib
PE 7fff6be8a000- 7fff6be8c000 Deferred libcoretls_cfhelpers.dylib
PE 7fff6c448000- 7fff6c4a8000 Deferred libcups.2.dylib
PE 7fff6c5b1000- 7fff6c5b2000 Deferred libenergytrace.dylib
PE 7fff6c5b2000- 7fff6c5cb000 Deferred libexpat.1.dylib
PE 7fff6c5d8000- 7fff6c5db000 Deferred libfakelink.dylib
PE 7fff6c5e9000- 7fff6c5ef000 Deferred libgermantok.dylib
PE 7fff6c5ef000- 7fff6c5f9000 Deferred libheimdal-asn1.dylib
PE 7fff6c5f9000- 7fff6c6ea000 Deferred libiconv.2.dylib
PE 7fff6c6ea000- 7fff6c942000 Deferred libicucore.a.dylib
PE 7fff6c95b000- 7fff6c95d000 Deferred liblangid.dylib
PE 7fff6c95d000- 7fff6c976000 Deferred liblzma.5.dylib
PE 7fff6c98d000- 7fff6ca35000 Deferred libmecab.dylib
PE 7fff6ca35000- 7fff6cc98000 Deferred libmecabra.dylib
PE 7fff6d004000- 7fff6d034000 Deferred libncurses.5.4.dylib
PE 7fff6d163000- 7fff6d5e0000 Deferred libnetwork.dylib
PE 7fff6d680000- 7fff6d6b3000 Deferred libobjc.a.dylib
PE 7fff6d6c6000- 7fff6d6cb000 Deferred libpam.2.dylib
PE 7fff6d6cd000- 7fff6d704000 Deferred libpcap.a.dylib
PE 7fff6d787000- 7fff6d7a0000 Deferred libresolv.9.dylib
PE 7fff6d7a1000- 7fff6d7e6000 Deferred libsandbox.1.dylib
PE 7fff6d7f9000- 7fff6d7fb000 Deferred libspindump.dylib
PE 7fff6d7fb000- 7fff6d9de000 Deferred libsqlite3.dylib
PE 7fff6dc36000- 7fff6dc3a000 Deferred libutil.dylib
PE 7fff6dc3a000- 7fff6dc48000 Deferred libxar.1.dylib
PE 7fff6dc4d000- 7fff6dd30000 Deferred libxml2.2.dylib
PE 7fff6dd33000- 7fff6dd5c000 Deferred libxslt.1.dylib
PE 7fff6dd5c000- 7fff6dd6f000 Deferred libz.1.dylib
PE 7fff6e61d000- 7fff6e623000 Deferred libcache.dylib
PE 7fff6e623000- 7fff6e62f000 Deferred libcommoncrypto.dylib
PE 7fff6e62f000- 7fff6e637000 Deferred libcompiler_rt.dylib
PE 7fff6e637000- 7fff6e641000 Deferred libcopyfile.dylib
PE 7fff6e641000- 7fff6e6d4000 Deferred libcorecrypto.dylib
PE 7fff6e7e0000- 7fff6e821000 Deferred libdispatch.dylib
PE 7fff6e821000- 7fff6e858000 Deferred libdyld.dylib
PE 7fff6e858000- 7fff6e859000 Deferred libkeymgr.dylib
PE 7fff6e859000- 7fff6e866000 Deferred libkxld.dylib
PE 7fff6e866000- 7fff6e867000 Deferred liblaunch.dylib
PE 7fff6e867000- 7fff6e86d000 Deferred libmacho.dylib
PE 7fff6e86d000- 7fff6e870000 Deferred libquarantine.dylib
PE 7fff6e870000- 7fff6e872000 Deferred libremovefile.dylib
PE 7fff6e872000- 7fff6e88a000 Deferred libsystem_asl.dylib
PE 7fff6e88a000- 7fff6e88b000 Deferred libsystem_blocks.dylib
PE 7fff6e88b000- 7fff6e913000 Deferred libsystem_c.dylib
PE 7fff6e913000- 7fff6e917000 Deferred libsystem_configuration.dylib
PE 7fff6e917000- 7fff6e91b000 Deferred libsystem_coreservices.dylib
PE 7fff6e91b000- 7fff6e924000 Deferred libsystem_darwin.dylib
PE 7fff6e924000- 7fff6e92c000 Deferred libsystem_dnssd.dylib
PE 7fff6e92c000- 7fff6e92e000 Deferred libsystem_featureflags.dylib
PE 7fff6e92e000- 7fff6e97c000 Deferred libsystem_info.dylib
PE 7fff6e97c000- 7fff6e9a9000 Deferred libsystem_kernel.dylib
PE 7fff6e9a9000- 7fff6e9f5000 Deferred libsystem_m.dylib
PE 7fff6e9f1000- 7fff6ea19000 Deferred libsystem_malloc.dylib
PE 7fff6ea19000- 7fff6ea27000 Deferred libsystem_networkextension.dylib
PE 7fff6ea27000- 7fff6ea31000 Deferred libsystem_notify.dylib
PE 7fff6ea31000- 7fff6ea3a000 Deferred libsystem_platform.dylib
PE 7fff6ea3a000- 7fff6ea45000 Deferred libsystem_pthread.dylib
PE 7fff6ea45000- 7fff6ea4a000 Deferred libsystem_sandbox.dylib
PE 7fff6ea4a000- 7fff6ea4d000 Deferred libsystem_secinit.dylib
PE 7fff6ea4d000- 7fff6ea55000 Deferred libsystem_symptoms.dylib
PE 7fff6ea55000- 7fff6ea6c000 Deferred libsystem_trace.dylib
PE 7fff6ea6d000- 7fff6ea73000 Deferred libunwind.dylib
PE 7fff6ea73000- 7fff6eaa9000 Deferred libxpc.dylib
Threads:
process tid prio (all id:s are in hex)
00000008 winewrapper.exe
00000009 0
0000000c services.exe
0000012a 0
00000123 0
0000001e 0
00000019 0
00000011 0
0000000e 0
0000000d 0
0000000f winedevice.exe
00000016 0
00000015 0
00000014 0
00000010 0
00000017 plugplay.exe
0000001b 0
0000001a 0
00000018 0
0000001c winedevice.exe
00000023 0
00000022 0
00000021 0
00000020 0
0000001f 0
0000001d 0
00000025 explorer.exe
00000029 0
00000028 0
00000027 0
00000026 0
0000010d EpicWebHelper.exe
0000011c 0
0000011b 1
0000011a 0
00000119 0
00000118 0
00000117 1
00000116 -2
00000115 0
00000114 0
00000113 0
00000112 -1
0000010e 0
00000121 mscorsvw.exe
00000127 0
00000126 0
00000125 0
00000122 0
00000128 mscorsvw.exe
0000012d 0
0000012c 0
0000012b 0
00000129 0
00000130 winewrapper.exe
00000131 0
00000135 EpicGamesLauncher.exe
00000031 0
00000205 0
00000182 0
00000181 0
00000180 0
0000017f 0
0000017a 0
00000179 -2
00000169 0
00000167 1
00000166 0
00000163 0
00000162 0
00000161 -2
00000160 0
0000015f 0
0000015e 0
0000015b 0
0000015a 0
00000158 0
00000157 0
00000156 0
00000154 0
00000153 0
00000152 0
00000151 0
00000150 0
0000014f 0
0000014e 0
0000014d -2
0000014b 0
0000014a 1
00000149 1
00000148 1
00000147 -1
00000146 -1
00000145 -1
00000144 2
00000143 2
00000142 2
00000141 2
00000140 -1
0000013f -2
0000013e -2
0000013d 0
0000013c 0
0000013b 0
0000013a -1
00000139 -1
00000138 -1
00000137 -1
00000136 1
0000015c EpicWebHelper.exe
00000196 0
00000195 0
00000192 0
00000191 0
00000178 0
00000177 0
00000175 1
00000174 0
00000173 0
00000172 1
00000171 -2
00000170 0
0000016f 0
0000016e 0
0000016c 0
00000165 0
00000164 -1
0000015d 1
0000017b EpicWebHelper.exe
0000002c 0
0000000b 0
0000018e 0
0000018d 0
0000018c 0
0000018a 0
00000189 0
00000188 0
00000187 -2
00000185 0
00000184 0
00000183 -1
0000017c 0
00000193 EpicWebHelper.exe
000001b2 -2
000001b1 0
000001b0 0
000001af 0
000001ae 1
000001ad 0
000001ac 0
000001ab 0
000001aa 1
000001a9 -2
000001a8 0
000001a7 0
000001a5 0
0000019c -1
00000194 0
00000032 (D) C:Program Files (x86)Epic GamesLauncherEngineBinariesWin64EpicWebHelper.exe
0000004d 0
00000045 -2
00000043 0
00000042 0
00000041 0
00000040 1
0000003f 0
0000003e 0
0000003d 0
0000003c 1
0000003b -2
0000003a 0
00000039 0
00000038 0
00000034 -1
00000033 0 <==
System information:
Wine build: wine-5.0-8484-g2c02cb16442
Platform: x86_64
Version: Windows 10
Host system: Darwin
Host version: 19.6.0
The log file:
Running launcher: EpicGamesLauncher (StartMenu.C^3A_users_crossover_Start+Menu/EpicGamesLauncher.lnk)
Command-line options: -SkipBuildPatchPrereq
Bottle: Epic Games
Debug channels:
CrossOver 20.0.2.33166
macOS Versione 10.15.6 (Build 19G2021)
Install location: /Applications/CrossOver.app
Mac Locale: it_IT
CXConfig->read(/Applications/CrossOver.app/Contents/SharedSupport/CrossOver/etc/CrossOver.conf)
CXConfig->read(/Users/enricomenghi/Library/Application Support/CrossOver/CrossOver.conf)
5161: Grabbing the ‘/var/folders/7w/hr2zskzn42xgx3rm3ftywynw0000gn/T//.wine-501/bottle-1000007-b529af.lock’ lock
5161: Got the ‘/var/folders/7w/hr2zskzn42xgx3rm3ftywynw0000gn/T//.wine-501/bottle-1000007-b529af.lock’ lock
CXConfig->read(/Users/enricomenghi/Library/Application Support/CrossOver/Bottles/Epic Games/cxbottle.conf)
5161: Releasing the ‘/var/folders/7w/hr2zskzn42xgx3rm3ftywynw0000gn/T//.wine-501/bottle-1000007-b529af.lock’ lock
Bottle environment variables:
CX_BOTTLE_CREATOR_APPID -> com.codeweavers.unknown
CXRWConfig->new(/Users/enricomenghi/Library/Application Support/CrossOver/Bottles/Epic Games/cxmenu.conf)
‘/Users/enricomenghi/Library/Application Support/CrossOver/Bottles/Epic Games/cxmenu.conf’ not modified -> no need to save
Starting ‘StartMenu.C^3A_users_crossover_Start+Menu/EpicGamesLauncher.lnk’
system encoding=’UTF-8′
Exec-ing ‘»/Applications/CrossOver.app/Contents/SharedSupport/CrossOver/bin/wine» —bottle «Epic Games» —check —wait-children —start «C:/users/crossover/Start Menu/EpicGamesLauncher.lnk» —cx-log — -SkipBuildPatchPrereq’
0131:fixme:exec:SHELL_execute flags ignored: 0x00000100
0131:fixme:exec:SHELL_execute flags ignored: 0x00004100
0133:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0136:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0136:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0136:fixme:ntdll:NtQueryInformationToken QueryInformationToken( …, TokenElevationType, …) semi-stub
0136:fixme:ntdll:NtQueryInformationToken QueryInformationToken( …, TokenElevation, …) semi-stub
0136:fixme:nls:get_dummy_preferred_ui_language (0x8 0x5eeb64 0x0 0x5eeb60) returning a dummy value (current locale)
0136:fixme:nls:get_dummy_preferred_ui_language (0x8 0x5eeb64 0x1376300 0x5eeb60) returning a dummy value (current locale)
0136:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
0136:fixme:heap:RtlSetHeapInformation 0x0 1 0x0 0 stub
0136:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x98308d0, 0xe75c848, 0xe75c848) stub.
0136:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x5ee614, 0x0 0x5ee610
0136:fixme:nls:get_dummy_preferred_ui_language (0x38 0x5ee614 0x0 0x5ee610) returning a dummy value (current locale)
0136:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x5ee614, 0x5ee5f0 0x5ee610
0136:fixme:nls:get_dummy_preferred_ui_language (0x38 0x5ee614 0x5ee5f0 0x5ee610) returning a dummy value (current locale)
0136:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
0136:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
0136:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
0136:fixme:winsock:WSALookupServiceBeginW (0x5ee2a0 0x00000ff0 0x5ee318) Stub!
0136:fixme:iphlpapi:NotifyAddrChange (Handle 0x5ee458, overlapped 0x2339a70): stub
0136:err:ole:CoGetClassObject class {529a9e6b-6587-4f23-ab9e-9c7d683e3c50} not registered
0136:err:ole:CoGetClassObject class {529a9e6b-6587-4f23-ab9e-9c7d683e3c50} not registered
0136:err:ole:create_server class {529a9e6b-6587-4f23-ab9e-9c7d683e3c50} not registered
0136:fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
0136:err:ole:CoGetClassObject no class object {529a9e6b-6587-4f23-ab9e-9c7d683e3c50} could be created for context 0x17
0136:fixme:userenv:RegisterGPNotification 00000000000002DC 0
0136:fixme:userenv:RegisterGPNotification 00000000000002E0 1
0136:fixme:shcore:IsOS (OS_DOMAINMEMBER) What should we return here?
0152:fixme:wtsapi:WTSRegisterSessionNotification Stub 0000000000020072 0x00000001
015b:fixme:process:CreateProcessInternalW Unsupported attribute 0x20002.
015d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0136:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0136:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0136:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0136:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0136:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0136:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0136:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0136:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0136:fixme:win:RegisterDeviceNotificationW (hwnd=0x2006a, filter=0x5ee188,flags=0x00000000) returns a fake device notification handle!
0136:fixme:win:GetPointerDevices (0x5ede24 0x0): partial stub
0136:fixme:win:GetDisplayConfigBufferSizes (0x2 0x5ede24 0x5ede20): stub
0136:fixme:combase:RoActivateInstance (00000000023AC500, 00000000005EDC80): semi-stub
0136:fixme:combase:RoGetActivationFactory (L»Windows.UI.ViewManagement.UISettings», {00000035-0000-0000-c000-000000000046}, 00000000005EDAD8): semi-stub
0136:err:combase:RoGetActivationFactory Failed to find library for L»Windows.UI.ViewManagement.UISettings»
0163:fixme:wpc:WindowsParentalControls_GetUserSettings ((null) 00000000183BF720)
0136:fixme:win:DisableProcessWindowsGhosting : stub
0136:err:ole:CoGetClassObject class {33c53a50-f456-4884-b049-85fd643ecfed} not registered
0136:err:ole:CoGetClassObject no class object {33c53a50-f456-4884-b049-85fd643ecfed} could be created for context 0x1
015d:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
015d:fixme:heap:RtlSetHeapInformation 0x0 1 0x0 0 stub
015d:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x38708d0, 0x879c848, 0x879c848) stub.
015d:fixme:process:GetProcessMitigationPolicy (FFFFFFFFFFFFFFFF, 4, 00000000005EF5C8, 4): stub
015d:fixme:ntdll:NtQueryInformationToken QueryInformationToken( …, TokenElevation, …) semi-stub
0136:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x1.
0166:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX.
0148:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
0136:fixme:netprofm:connection_point_Advise 0000000002510BF0, 000000001B1C22A0, 0000000005E06E60 — semi-stub
0169:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 000000001BC3FD90
0136:fixme:netprofm:list_manager_GetConnectivity 0000000002510BB0, 00000000005EB820
016b:fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 0x100
016c:fixme:time:QueryThreadCycleTime (0x110,0xc57fb80): stub!
0136:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x1.
016d:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX.
016e:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX.
015d:fixme:d3d11:d3d11_device_CheckFeatureSupport Returning fake Options support data.
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 115, format_support 0000000009B5FC9C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 86, format_support 0000000009B5FCA4 partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 28, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 87, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 87, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 87, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 87, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 87, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 87, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 87, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 87, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 91, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 91, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 91, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 65, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 28, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 28, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 28, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 11, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 28, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 28, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 28, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 24, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 11, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 55, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 45, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 45, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 61, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 56, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 49, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 35, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 54, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 41, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 34, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 16, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 64, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 62, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 59, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 57, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 43, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 42, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 52, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 50, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 38, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 36, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 18, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 17, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 2, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 2, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 2, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 2, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 2, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 10, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 10, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 10, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 10, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 10, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 45, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 26, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 29, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 29, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 40, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 20, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 45, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 28, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 28, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 3, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 3, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 12, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 12, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 30, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 30, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 4, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 4, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 14, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 14, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 32, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 32, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 25, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 56, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 35, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 28, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 29, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 28, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 29, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 28, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 29, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 87, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 87, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 87, format_support 00000000005EE33C partial-stub!
015d:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000009B688B0, format 87, format_support 00000000005EE33C partial-stub!
014d:fixme:netapi32:NetGetJoinInformation Semi-stub (null) 0x121df670 0x121df640
015b:fixme:sync:NtSetInformationJobObject stub: 0x40c 4 0x1664f148 4
015b:fixme:process:CreateProcessInternalW Unsupported attribute 0x20002.
017c:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0136:fixme:dwmapi:DwmIsCompositionEnabled 00000000005EE508
0136:fixme:win:RegisterTouchWindow (0x50056 00000000): stub
0136:fixme:dwmapi:DwmSetWindowAttribute (0000000000050056, 2, 00000000005EE588, 4) stub
0136:fixme:dwmapi:DwmGetCompositionTimingInfo (0000000000000000 00000000005EDD20)
0136:fixme:win:GetPointerDevices (0x5ed584 0x0): partial stub
0136:fixme:win:GetDisplayConfigBufferSizes (0x2 0x5ed584 0x5ed580): stub
0166:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
0166:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #1:
0166:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension ‘GL_ARB_uniform_buffer_object’ is not supported
0166:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension ‘GL_EXT_texture_array’ is not supported
0166:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension ‘GL_ARB_draw_instanced’ is not supported
0166:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #2:
0166:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension ‘GL_ARB_uniform_buffer_object’ is not supported
0166:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension ‘GL_EXT_texture_array’ is not supported
0166:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension ‘GL_ARB_fragment_coord_conventions’ is not supported
017c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0166:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX.
017c:fixme:heap:RtlSetHeapInformation 0x0 1 0x0 0 stub
017c:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x38708d0, 0x879c848, 0x879c848) stub.
017c:fixme:process:GetProcessMitigationPolicy (FFFFFFFFFFFFFFFF, 4, 00000000005EF5C8, 4): stub
017c:fixme:ntdll:NtQueryInformationToken QueryInformationToken( …, TokenElevation, …) semi-stub
0188:fixme:winsock:WSALookupServiceBeginW (0xd3be220 0x00000ff0 0xd3be298) Stub!
0188:fixme:iphlpapi:NotifyAddrChange (Handle 0xd3be3d8, overlapped 0x9b74470): stub
0188:fixme:wlanapi:WlanEnumInterfaces (0000000000000001, 0000000000000000, 000000000D3BD6B8) semi-stub
0188:fixme:wlanapi:WlanEnumInterfaces (0000000000000001, 0000000000000000, 000000000D3BD6B8) semi-stub
0136:fixme:time:QueryThreadCycleTime (0xfffffffffffffffe,0x5ede00): stub!
015b:fixme:process:CreateProcessInternalW Unsupported attribute 0x20002.
0194:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
015b:fixme:process:CreateProcessInternalW Unsupported attribute 0x20002.
0198:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0188:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
0194:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
019d:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 00000000119FFD90
016e:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
016e:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #1:
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension ‘GL_ARB_uniform_buffer_object’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension ‘GL_EXT_texture_array’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension ‘GL_ARB_draw_instanced’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #2:
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension ‘GL_ARB_uniform_buffer_object’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension ‘GL_EXT_texture_array’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension ‘GL_ARB_fragment_coord_conventions’ is not supported
0198:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0194:fixme:heap:RtlSetHeapInformation 0x0 1 0x0 0 stub
0194:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x38708d0, 0x879c848, 0x879c848) stub.
0194:fixme:process:GetProcessMitigationPolicy (FFFFFFFFFFFFFFFF, 4, 00000000005EF5C8, 4): stub
0198:fixme:heap:RtlSetHeapInformation 0x0 1 0x0 0 stub
0194:fixme:ntdll:NtQueryInformationToken QueryInformationToken( …, TokenElevation, …) semi-stub
0198:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x38708d0, 0x879c848, 0x879c848) stub.
0198:fixme:process:GetProcessMitigationPolicy (FFFFFFFFFFFFFFFF, 4, 00000000005EF5C8, 4): stub
0198:fixme:ntdll:NtQueryInformationToken QueryInformationToken( …, TokenElevation, …) semi-stub
0194:fixme:time:QueryThreadCycleTime (0xfffffffffffffffe,0x5eece0): stub!
0198:fixme:time:QueryThreadCycleTime (0xfffffffffffffffe,0x5eece0): stub!
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000004BC4548 (thread 0198), starting debugger…
01c0:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
015d:fixme:d3d11:d3d11_immediate_context_Flush iface 0000000009B688E0 stub!
015d:fixme:d3d11:d3d11_immediate_context_Flush iface 0000000009B688E0 stub!
0188:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
0136:fixme:win:GetPointerDevices (0x5ee6f4 0x0): partial stub
0136:fixme:win:GetDisplayConfigBufferSizes (0x2 0x5ee6f4 0x5ee6f0): stub
01c0:fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
01c0:fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
015d:fixme:d3d11:d3d11_immediate_context_Flush iface 0000000009B688E0 stub!
015d:fixme:d3d11:d3d11_immediate_context_Flush iface 0000000009B688E0 stub!
015b:fixme:process:CreateProcessInternalW Unsupported attribute 0x20002.
01c4:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
016e:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #4:
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension ‘GL_ARB_uniform_buffer_object’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension ‘GL_EXT_texture_array’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension ‘GL_ARB_draw_instanced’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #5:
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension ‘GL_ARB_uniform_buffer_object’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension ‘GL_EXT_texture_array’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension ‘GL_ARB_fragment_coord_conventions’ is not supported
01c4:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
01c4:fixme:heap:RtlSetHeapInformation 0x0 1 0x0 0 stub
01c4:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x38708d0, 0x879c848, 0x879c848) stub.
01c4:fixme:process:GetProcessMitigationPolicy (FFFFFFFFFFFFFFFF, 4, 00000000005EF5C8, 4): stub
01c4:fixme:ntdll:NtQueryInformationToken QueryInformationToken( …, TokenElevation, …) semi-stub
01c4:fixme:time:QueryThreadCycleTime (0xfffffffffffffffe,0x5eece0): stub!
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000004BC4548 (thread 01c4), starting debugger…
01d7:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
015d:fixme:d3d11:d3d11_immediate_context_Flush iface 0000000009B688E0 stub!
0136:fixme:win:GetPointerDevices (0x5ee6f4 0x0): partial stub
0136:fixme:win:GetDisplayConfigBufferSizes (0x2 0x5ee6f4 0x5ee6f0): stub
01d7:fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
01d7:fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
015d:fixme:d3d11:d3d11_immediate_context_Flush iface 0000000009B688E0 stub!
015d:fixme:d3d11:d3d11_immediate_context_Flush iface 0000000009B688E0 stub!
015b:fixme:process:CreateProcessInternalW Unsupported attribute 0x20002.
01da:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
01da:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
016e:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #1:
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension ‘GL_ARB_uniform_buffer_object’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension ‘GL_EXT_texture_array’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension ‘GL_ARB_draw_instanced’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #2:
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension ‘GL_ARB_uniform_buffer_object’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension ‘GL_EXT_texture_array’ is not supported
016e:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension ‘GL_ARB_fragment_coord_conventions’ is not supported
01da:fixme:heap:RtlSetHeapInformation 0x0 1 0x0 0 stub
01da:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x38708d0, 0x879c848, 0x879c848) stub.
01da:fixme:process:GetProcessMitigationPolicy (FFFFFFFFFFFFFFFF, 4, 00000000005EF5C8, 4): stub
01da:fixme:ntdll:NtQueryInformationToken QueryInformationToken( …, TokenElevation, …) semi-stub
01da:fixme:time:QueryThreadCycleTime (0xfffffffffffffffe,0x5eece0): stub!
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000004BC4548 (thread 01da), starting debugger…
01ed:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
015d:fixme:d3d11:d3d11_immediatecontext
Hi,
I’ve successfully installed and logged in my epic games account. Did you use my crosstie for epic games launcher?
As stated in the tip section of my crosstie, if the application fails to update or run, try to install dxvk. Check and uncheck it if the appliction fails to run. A caveat though latest update broke the rendering of the launcher so it’s unstable it blinks but it allows to run games, maybe futures dxvk’s updates will fix the problem.
Simone Garzieri wrote:
Hi,
I’ve successfully installed and logged in my epic games account.
Did you use my crosstie for epic games launcher?
As stated in the tip section of my crosstie, if the application
fails to update or run, try to install dxvk. Check and uncheck it if
the appliction fails to run. A caveat though latest update broke the
rendering of the launcher so it’s unstable it blinks but it allows
to run games, maybe futures dxvk’s updates will fix the problem.
DXVK is installed. I’ve tried to check and uncheck it as you explained but I’ve no luck. App refuses to open
Hi,
Did you install the software through the crosstie? The client, it’s barely usable because the rendering it’s broken but with a little bit of patience you can browse the library and launch games. I was able to log in and all. The only error I had was during the updating process, I had to force quit and then launch once with dxvk and another time with dxvk unchecked and then the login screen was prompted. I accessed to my account with no issues. I repeat the rendering of the client is completely broken, with dxvk it blinks and you can, with a lot of patience browse its content.
Simone Garzieri wrote:
Hi,
Did you install the software through the crosstie? The client, it’s
barely usable because the rendering it’s broken but with a little
bit of patience you can browse the library and launch games. I was
able to log in and all. The only error I had was during the updating
process, I had to force quit and then launch once with dxvk and
another time with dxvk unchecked and then the login screen was
prompted. I accessed to my account with no issues. I repeat the
rendering of the client is completely broken, with dxvk it blinks
and you can, with a lot of patience browse its content.
I used Crossover App list menu to install Epic games launcher. It’s the same thing? Sorry I’m a newbie..
The application installs but when I start it with DXVK active, a black screen appears with a blue progress bar at the bottom and then an error window related to Epicgameshelper.exe appears. If I close the error window, another one appears and the login window does not appear. I can only access the settings from the gear icon at the bottom. I can only visualize that. If I disable DXVK, nothing changes, with the difference that the blue bar does not appear and I do not see the settings. Just the black screen and Epicgameshelper.exe error window. I don’t really know how. I have an iMac with Catalina.
Simone, are you Italian?
Ciao,
Yes I’m italian. ok you installed it through my crosstie. Your error could be related to some missing dependency. If you are on linux run this command: /opt/cxoffice/bin/cxfix —auto . This command will install every secondary dependency needed to crossover in order to work at its full potential. Install these libraries and then try to run epic games launcher again using the trick of running it with and without dxvk. If it fails delete the bottle and re install the software again it should work. Keep me updated Buon Natale
Ciao Simone, grazie della risposta! I have an Imac with MacOs Catalina. I understand that the command you recommended only works on Linux. Is there something for Mac too? I have installed Epic Launcher about ten times, both via crosstie and from the .msi file downloaded from the Epic site, but the error I get is always the same. I also tried with a Win 7 — 32 bit bottle and the error doesn’t show up. I managed to log in but then I had some display problems that made everything unusable and so I uninstalled it. I also tried running the launcher with the -opengl command, as suggested by some users, but I have no luck.
Buon Natale anche a te
Hi,
As Stated before using the default settings (the one used in the crosstie) you can login and all with no issues, but latest client’s updates have broken the rendering, using dxvk, made the window blink so it’s barely usable, with a lot of patience and frustration, you can browse your library.
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