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#1 |
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Join Date: Dec 2012 Posts: 8
Location: Halmstad, Sweden |
1322: Error verifying profile settings. Please confirm the profile files are not Read-Only and try again. This is what the launcher tells me after installing 1.0.33.0. I’ve tried removing the «read only» thing from rightclicking the profile folder in my documents then restarting the computer but none of that helps, ideas? |
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Last edited by flippflopp90; 2013-08-06 at 16:31.. Reason: spell check
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#2 |
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Retired — Project Manager
Join Date: May 2007 Posts: 5,054
Blog Entries: 19 |
Delete Documents/ProjectReality and start the launcher again, importing your profiles and stuff. I’m still looking into what causes this issue and how to prevent it from happening, but for now, just delete Documents/ProjectReality and it’ll be fine. |
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#3 |
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Join Date: Apr 2009 Posts: 27
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got this problem, it worked. It actually happened in-game, mumble first froze and crashed (no sound/effect but game was still on), then I got blue screen and auto reboot. I was asked to reimport my profile and got the error. |
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«War is like hunting. But at war the rabbit fires back.» Brigadier General Charles DE GAULLE |
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#4 |
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Join Date: May 2009 Posts: 3,569
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I just got this since .33, even though I uncheck read only as suggested by the superb launcher, I watch the comp running through the files, but straight after they’re back to read only again. Deleting documents PR worked but only when I’d closed PR. Win7 64 |
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#5 |
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Join Date: Nov 2013 Posts: 4
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What if there is no DocumentsProjectReality directory? |
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#6 |
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Retired PR Developer Join Date: Jun 2006 Posts: 3,835
Location: Tokyo |
Quote:
Originally Posted by RessurectedBones15 What if there is no DocumentsProjectReality directory? You get error 1322, and there is no folder in your «My Documents» called ProjectReality? |
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#7 |
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Join Date: Nov 2013 Posts: 4
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Yeah, I had to use that Clone Drive to install PR, so that may be the reason for it. I «Reset Profiles» in the option menu, and that did the trick. But yeah, no clue why I don’t have those haha. |
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#1 |
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Join Date: Aug 2015 Posts: 3
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I recently purchased a new laptop with windows 10 preloaded on it. Once I downloaded PR V 1.3 I went to the launcher to retrieve my account and when I launched it said I’ve tried resetting to default, as well as deleting the Project Reality files in my documents folder. I also tried manually disabling them from being «Read-Only» but whenever I hit okay and apply, and check the properties of the folder immediately after, the folder goes back to «Read-Only». Code: System Information
------------------
Operating System: Microsoft Windows 10 Home (10.0.10240)
Architecture: 64-bit
Current Culture: English (United States)
Motherboard: Dell Inc. 0AM6R0
Processor: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz (Physical: 2, Logical: 4)
Memory: 12.00 GB
DIMM Modules: ChannelA-DIMM0: 4.00 GB @ 1600 MHz
ChannelB-DIMM0: 8.00 GB @ 1600 MHz
Page File: 2.38 GB
.NET Framework: 4.5+ Release Build: 393295, Runtime: 4.0.30319.42000
Display Information
-------------------
Display Device(s): Generic PnP Monitor on Intel(R) HD Graphics 5500
Display Mode(s): 3840 x 2160 (32 bit) @ 60 Hz
Driver Version: 15.200.1040.0
Display Memory: 4.00 GB
Multisampling: 2, 4, 8
DPI: 240 (250%)
Audio Information
-----------------
Primary Playback: Speakers / Headphones (Realtek
Primary Recording: Microphone (Realtek High Defini
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:Program Files (x86)Project RealityProject Reality BF2
Free: 872.37 GB, Total: 919.30 GB, FS: NTFS, SSD: False
Mod Path: C:Program Files (x86)Project RealityProject Reality BF2modspr
Free: 872.37 GB, Total: 919.30 GB, FS: NTFS, SSD: False
Profiles Path: C:UsersjmerrDocumentsProjectRealityProfiles
Free: 872.37 GB, Total: 919.30 GB, FS: NTFS, SSD: False
Update DL Path: C:UsersjmerrAppDataLocalProject RealityProject Reality BF2Downloads
Free: 872.37 GB, Total: 919.30 GB, FS: NTFS, SSD: False
Update Log Path: C:UsersjmerrAppDataLocalProject RealityProject Reality BF2UpdateLogs
Free: 872.37 GB, Total: 919.30 GB, FS: NTFS, SSD: False
Game Information
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Installed Mods: pr
Current Mod: pr
Version: Standalone - 1.0
PR Version: 1.3.1.0
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: lazerkanko
Type: Online
View Intro: True
Fullscreen: True
Display Mode: 3840x2160@60Hz
Display Mode Valid: True
Graphics Scheme: Medium
Multisampling: Off
VSync: False
Terrain Quality: Low
Effects Quality: Medium
Geometry Quality: Low
Texture Quality: Medium
Lighting Quality: Low
Dynamic Shadows: Medium
Dynamic Lights: Medium
Texture Filtering: Medium
Audio Provider: Software
Provider Valid: True
Audio Quality: Medium
EAX: True
Profile 0002: dashriprock
Type: Online
View Intro: True
Fullscreen: True
Display Mode: 3840x2160@60Hz
Display Mode Valid: True
Graphics Scheme: Medium
Multisampling: Off
VSync: False
Terrain Quality: Low
Effects Quality: Medium
Geometry Quality: Low
Texture Quality: Medium
Lighting Quality: Low
Dynamic Shadows: Medium
Dynamic Lights: Medium
Texture Filtering: Medium
Audio Provider: Software
Provider Valid: True
Audio Quality: Medium
EAX: True
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Project Reality may seem like a complex and difficult game at first, but once the basics are learned, the game will likely leave you an ever-lasting impression that’ll have you coming back for more.
System Requirements[]
Project Reality is a standalone mod of Battlefield 2, a 2005 video game. Most computers are able to at least run Project Reality. However, in order to play Project Reality smoothly and increase immersion, your rig should meet or exceed the recommended system requirements. Remember that you can always change the in-game graphical settings under the «Options» tab to suit your needs.
Minimum System Requirements[]
- Operating System: Windows XP (support discontinued since April 28th 2020), Windows Vista, Windows 7, or Windows 8, Windows 10
- Processor: 2 GHz
- Memory: 512 MB RAM
- Hard Disk: 10GB free Hard Drive Space
- Graphics Processing Unit: Dedicated or Integrated Graphics Card with at least 128MB of Video RAM
- Sound: DirectX 9 Compatible Sound Device
- Internet: 128 kbps or faster
- Input: Mouse, Keyboard, Microphone (essential for communication, most servers will kick you for not having a microphone.)
Recommended System Requirements[]
- Operating System: Windows XP (support discontinued since April 28th 2020), Windows Vista, Windows 7, or Windows 8, Windows 10
- Processor: Dual-core CPU with 2.4GHz or better
- Memory: 2 GB for XP, 4GB for Vista, W7, and W8
- Hard Disk: 20GB free Hard Drive Space
- Graphics Processing Unit: Dedicated graphics card with 512MB
- Sound: DirectX 9 compatiable headset
- Internet: 1.5mb/s or faster
- Input: Quick DPI adjustable Mouse, Keyboard and Microphone (essential for communication, most servers will kick you for not having a microphone.)
- Optional: Joystick (if you plan on flying).
Recommended System Requirements for Ultra Settings[]
- Operating System: Windows XP (support discontinued since April 28th 2020), Windows Vista, Windows 7, or Windows 8, Windows 10
- Processor: Core i3 or Phenom II with 2.7GHz or better
- Memory: 8 GB or higher
- Hard Disk: 20GB free Hard Drive Space
- Graphics Processing Unit: Dedicated graphics card with 2GB or better
- Sound: DirectX 9 compatible sound headset, sound card with EAX support recommended for best sound performance.
- Internet: 5mb/s or faster
- Input: Quick DPI adjustable Mouse, Keyboard with a Number Pad and Microphone (essential for communication, most servers will kick you for not having a microphone.)
- Optional: Joystick (if you plan on flying).
Troubleshooting[]
- Windows 8 users may experience issues with the mumble overlay and punkbuster errors in Project Reality. The fix can be found here (thanks Wicca).
Installing Project Reality[]
To properly install Project Reality, you must first go to the [www.realitymod.com Project Reality website]. There, you can download a setup of Project Reality 1.3, which no longer requires you to have Battlefield 2.
Creating a Local Server or a CO-OP Server[]
Creating a local server in Project Reality is very similar to how you would do it in Battlefield 2. When you’re at Project Reality’s main menu click «Deployment». You should now see several options, click «Create Local». You will now have the option to choose which map you’d like to play.
If you would like to play against AIs you should not click on «Deployment», but «CO-OP». The way to create a server is the same as it would be when creating a server through «Deployment». Here you can choose how many AIs you’d like to play against, the ratio for the teams (eg. 1:10), and the difficulty of the AIs. Keep in mind that playing against AIs will always be like playing against AIs, and it cannot compare to online play which Project Reality has been developed for. However, you also have the option of joining online CO-OP games with other players, allowing you to communicate with squad members, plan attacks, and engage in other activities that A.I. would not be able to accomplish.
Practicing in a CO-OP Server[]
It is recommended that prior to joining a multiplayer server that you should gain experience from CO-OP servers to avoid disappointment. Players on CO-OP servers are more than happy to help you out with game mechanics, explain the communication terminology, and educate you on community etiquette of Project Reality. Remember that unlike deployment servers, CO-OP servers have a shorter respawn time for players and assets, faster-paced gameplay, and a lack of specific restrictions (i.e. Anyone is able to take a chopper and fly it).
When first starting as infantry on a CO-OP server if for some reason you feel that the sensitivity of the vehicle handling is too low or too high, you can adjust them in the options menu.
Joining your First Multiplayer Match[]
Before joining your first online game it is highly recommended that you take a look at the Project Reality Field Manual. This will tell you the majority of things you’d want to know before grabbing your rifle for the first time. Playing around on a local server is also recommended as you will get the basics about how the weapons work in this mod.
The first thing you would want to do after joining a server is to find a squad. Starting with an infantry squad would be the smartest thing, as armor- and air assets are valuable and should not be taken by people who do not know how to operate them properly.
Look for squads named «INF», «MUMBLE INF» or something similar. If the squads are locked you can ask the squad leader to open up by using the in-game chat. The default keys for chat are «J» (both teams), «K» (your team) and «L» (your squad). If you are not in a squad you will not able to use «L». The use of all-chat (J) for trivial subjects or taughting is frowned upon by server admins, excessive usage may result in a kick/ban.
When you have joined a squad you should tell your leader that you are new to this mod. Hopefully your leader will not have a problem with that, and he will help you through your very first battle. There are a few things you will have to remember when playing your first match:
- You are new. You are yet to learn how this mod works, therefore it is recommended that you take it slow. Listen to your squad leader, do as he says and you should be fine.
- Stay safe. Do not take any risks, do not do anything «stupid». Again; do as your squad leader tells you to do. It is important that you are willing to be ordered around. This mod contains a lot of «do this» and «do that». Be patient, you will get the hang of it sooner rather than later.
- Hold your fire! Unless your squad leader has given you a target to engage you are to hold your fire. Without you knowing it you might be «staying low», meaning your squad is trying to stay undetected. If a member of the squad fires his rifle the whole squad will be compromised.
Troubleshooting[]
- A lot of people are having an issue when joining a server for the first time after they’ve started the mod. When joining the server they will get an error saying «Your connection to the server has been lost». If you get this error you’ll simply have to join the server again, this time it will work. This can also be caused by the server crashing. Unfortunately server crashes are a common occurrence but the server will always repopulate immediately.
Joining Armor and Air Squads[]
Before joining an armor or air squad in a multiplayer match read the manual and make sure to practice enough in CO-OP/Local servers to get a hang of the handling of each asset. Otherwise, crashing assets due to a lack of knowledge and/or not knowing the functions of each vehicle may frustrate other players and possibly get you kicked or banned from the server.
Lastly, remember that everyone makes mistakes time to time, but develop a good habit of learning from your mistakes, and preventing them in the future.
Game Mechanics[]
Game mechanics can be found on this page, or on the Project Reality Manual. The mechanics of game are similar to that of Battlefield 2. By learning these mechanics, you can gain a better understanding and prevent confusion at critical moments.
Progress of a Match[]

Project Reality may seem like a complex and difficult game at first, but once the basics are learned, the game will likely leave you an ever-lasting impression that’ll have you coming back for more.
System Requirements[]
Project Reality is a standalone mod of Battlefield 2, a 2005 video game. Most computers are able to at least run Project Reality. However, in order to play Project Reality smoothly and increase immersion, your rig should meet or exceed the recommended system requirements. Remember that you can always change the in-game graphical settings under the «Options» tab to suit your needs.
Minimum System Requirements[]
- Operating System: Windows XP (support discontinued since April 28th 2020), Windows Vista, Windows 7, or Windows 8, Windows 10
- Processor: 2 GHz
- Memory: 512 MB RAM
- Hard Disk: 10GB free Hard Drive Space
- Graphics Processing Unit: Dedicated or Integrated Graphics Card with at least 128MB of Video RAM
- Sound: DirectX 9 Compatible Sound Device
- Internet: 128 kbps or faster
- Input: Mouse, Keyboard, Microphone (essential for communication, most servers will kick you for not having a microphone.)
Recommended System Requirements[]
- Operating System: Windows XP (support discontinued since April 28th 2020), Windows Vista, Windows 7, or Windows 8, Windows 10
- Processor: Dual-core CPU with 2.4GHz or better
- Memory: 2 GB for XP, 4GB for Vista, W7, and W8
- Hard Disk: 20GB free Hard Drive Space
- Graphics Processing Unit: Dedicated graphics card with 512MB
- Sound: DirectX 9 compatiable headset
- Internet: 1.5mb/s or faster
- Input: Quick DPI adjustable Mouse, Keyboard and Microphone (essential for communication, most servers will kick you for not having a microphone.)
- Optional: Joystick (if you plan on flying).
Recommended System Requirements for Ultra Settings[]
- Operating System: Windows XP (support discontinued since April 28th 2020), Windows Vista, Windows 7, or Windows 8, Windows 10
- Processor: Core i3 or Phenom II with 2.7GHz or better
- Memory: 8 GB or higher
- Hard Disk: 20GB free Hard Drive Space
- Graphics Processing Unit: Dedicated graphics card with 2GB or better
- Sound: DirectX 9 compatible sound headset, sound card with EAX support recommended for best sound performance.
- Internet: 5mb/s or faster
- Input: Quick DPI adjustable Mouse, Keyboard with a Number Pad and Microphone (essential for communication, most servers will kick you for not having a microphone.)
- Optional: Joystick (if you plan on flying).
Troubleshooting[]
- Windows 8 users may experience issues with the mumble overlay and punkbuster errors in Project Reality. The fix can be found here (thanks Wicca).
Installing Project Reality[]
To properly install Project Reality, you must first go to the [www.realitymod.com Project Reality website]. There, you can download a setup of Project Reality 1.3, which no longer requires you to have Battlefield 2.
Creating a Local Server or a CO-OP Server[]
Creating a local server in Project Reality is very similar to how you would do it in Battlefield 2. When you’re at Project Reality’s main menu click «Deployment». You should now see several options, click «Create Local». You will now have the option to choose which map you’d like to play.
If you would like to play against AIs you should not click on «Deployment», but «CO-OP». The way to create a server is the same as it would be when creating a server through «Deployment». Here you can choose how many AIs you’d like to play against, the ratio for the teams (eg. 1:10), and the difficulty of the AIs. Keep in mind that playing against AIs will always be like playing against AIs, and it cannot compare to online play which Project Reality has been developed for. However, you also have the option of joining online CO-OP games with other players, allowing you to communicate with squad members, plan attacks, and engage in other activities that A.I. would not be able to accomplish.
Practicing in a CO-OP Server[]
It is recommended that prior to joining a multiplayer server that you should gain experience from CO-OP servers to avoid disappointment. Players on CO-OP servers are more than happy to help you out with game mechanics, explain the communication terminology, and educate you on community etiquette of Project Reality. Remember that unlike deployment servers, CO-OP servers have a shorter respawn time for players and assets, faster-paced gameplay, and a lack of specific restrictions (i.e. Anyone is able to take a chopper and fly it).
When first starting as infantry on a CO-OP server if for some reason you feel that the sensitivity of the vehicle handling is too low or too high, you can adjust them in the options menu.
Joining your First Multiplayer Match[]
Before joining your first online game it is highly recommended that you take a look at the Project Reality Field Manual. This will tell you the majority of things you’d want to know before grabbing your rifle for the first time. Playing around on a local server is also recommended as you will get the basics about how the weapons work in this mod.
The first thing you would want to do after joining a server is to find a squad. Starting with an infantry squad would be the smartest thing, as armor- and air assets are valuable and should not be taken by people who do not know how to operate them properly.
Look for squads named «INF», «MUMBLE INF» or something similar. If the squads are locked you can ask the squad leader to open up by using the in-game chat. The default keys for chat are «J» (both teams), «K» (your team) and «L» (your squad). If you are not in a squad you will not able to use «L». The use of all-chat (J) for trivial subjects or taughting is frowned upon by server admins, excessive usage may result in a kick/ban.
When you have joined a squad you should tell your leader that you are new to this mod. Hopefully your leader will not have a problem with that, and he will help you through your very first battle. There are a few things you will have to remember when playing your first match:
- You are new. You are yet to learn how this mod works, therefore it is recommended that you take it slow. Listen to your squad leader, do as he says and you should be fine.
- Stay safe. Do not take any risks, do not do anything «stupid». Again; do as your squad leader tells you to do. It is important that you are willing to be ordered around. This mod contains a lot of «do this» and «do that». Be patient, you will get the hang of it sooner rather than later.
- Hold your fire! Unless your squad leader has given you a target to engage you are to hold your fire. Without you knowing it you might be «staying low», meaning your squad is trying to stay undetected. If a member of the squad fires his rifle the whole squad will be compromised.
Troubleshooting[]
- A lot of people are having an issue when joining a server for the first time after they’ve started the mod. When joining the server they will get an error saying «Your connection to the server has been lost». If you get this error you’ll simply have to join the server again, this time it will work. This can also be caused by the server crashing. Unfortunately server crashes are a common occurrence but the server will always repopulate immediately.
Joining Armor and Air Squads[]
Before joining an armor or air squad in a multiplayer match read the manual and make sure to practice enough in CO-OP/Local servers to get a hang of the handling of each asset. Otherwise, crashing assets due to a lack of knowledge and/or not knowing the functions of each vehicle may frustrate other players and possibly get you kicked or banned from the server.
Lastly, remember that everyone makes mistakes time to time, but develop a good habit of learning from your mistakes, and preventing them in the future.
Game Mechanics[]
Game mechanics can be found on this page, or on the Project Reality Manual. The mechanics of game are similar to that of Battlefield 2. By learning these mechanics, you can gain a better understanding and prevent confusion at critical moments.



